233 Commits over 547 Days - 0.02cph!
Adding deployable rig anchor
Adding new anim layers to player animator
Fixing cinematic pilot suit skinning
Adding extra bone to pilot hazmat mask tube
Updating Pilot Hazmat LODs
Updating pilot hazmat burstcloth settings
Adding burstcloth setup to pilot hazmat
Udpating skinning for pilot hazmat
Fixing finger skinning for player rig update
Adding pilot hazmat test with burst cloth
Updating cow fbx with bones
Removing extra default material from coco torso fbx
Updating coco armour female torso prefab with new mesh
Separating coco armour torso mesh and updating viewmodel prefabs
Fixing skinning for outbreak scientist bib mask
Fixing clipping around knee for coco armour pants
Fixing cocoknight view model leaves clipping through armour
Submitting coco armour updated skinning and models
Submitting coco armour 3rd person arms fbx update
Updating coco armour viewmodel skinning
Fixing clipping on wood armour gloves viewmodel
Submitting wood armour 3rd person updated skinning
Updating skinning for wood armour gloves
Fixing skinning for outbreak scientist
Updating skinning for coconut armour legs
Updating wood armour gloves prefabs
Updating coconut armour viewmodel skinning
Fixing incorrect naming for coconut armour fbx mats
Updating coconut armour view model arms fbx
Updating skinning for coconut armour
Submitting adjusted height croc swim anims
Updating out break scientist skinning
Updating skinning for wood gloves
Updating skinning on outbreak scientist
Fixing skinning for outbreak scientist
renaming tiger bones to correct namespace
Updating skinning for player rig update items
Skin pass for player rig update sash
Deleting Panther skeleton assets
Rebinding panther prefab variant with correct mesh
Adding Panther prefab variant
Submitting clothing skin updates for PlayerRigUpdate
Updating chicken rig anims to use new avatar
Submitting new chicken rig
Submitting new mounted ballista anim
Updating ballista rope skinning
Fixing stray vertex weights on catapult
Adjusting ballista weapon rig skinning