355 Commits over 669 Days - 0.02cph!
Fixing incorrect naming for coconut armour fbx mats
Updating coconut armour view model arms fbx
Updating skinning for coconut armour
Submitting adjusted height croc swim anims
Updating out break scientist skinning
Updating skinning for wood gloves
Updating skinning on outbreak scientist
Fixing skinning for outbreak scientist
renaming tiger bones to correct namespace
Updating skinning for player rig update items
Skin pass for player rig update sash
Deleting Panther skeleton assets
Rebinding panther prefab variant with correct mesh
Adding Panther prefab variant
Submitting clothing skin updates for PlayerRigUpdate
Updating chicken rig anims to use new avatar
Submitting new chicken rig
Submitting new mounted ballista anim
Updating ballista rope skinning
Fixing stray vertex weights on catapult
Adjusting ballista weapon rig skinning
fixing ballista fire anims overshooting issue
Fixing skinning for ballista mount rig
Submitting scaled down ballista weapon rig
Submitting panther rig to tiger branch
Fixing scoop not being skinned on battering ram
Updating battering ram rig with new uvs
Updating battering ram hardware rig
Submitting tiger rig fbx with fur LODs
Submitting updated battering ram rigged mesh
Submitting Outbreak scientist rig
Upadting skinning on lower LOD levels for knight armour
Submitting burst cloth knocker for knight armour
Adding extra bones to knight armour for burst cloth test
Skin Pass for knight armour set
Updating Ballista rig with new LODs
Submitting new ballista rigs
Adding split fbxs for battering ram hardware rig
Updating battering ram rig hierarchy
Submitting battering ram hardware rig
Updating knight armour skinning
Combining back wheel of ballista base
Submitting updated ballista base rig
Updating ballista weapon rig
Fixing skinning issue for catapult rope
Fixing LOD3 and 4 materials for Catapult
Updating catapult rig with new mesh LODs
Re grouping hierachy of catapult wheels
Separating catapult wheels into separate mesh pieces