userjulekcancel
branchrust_reboot/main/Tigercancel

26 Commits over 59 Days - 0.02cph!

40 Days Ago
exported updated tiger drag animation
51 Days Ago
tiger tree finish rm anim edited
51 Days Ago
exported updated tiger climb animations
51 Days Ago
tiger drag anim sped up and moves further
52 Days Ago
exported some tiger animations with wibbley wobbley tail physics
52 Days Ago
tiger attack ledge anim exported after vertical movement edits
52 Days Ago
exported tiger drag animation
53 Days Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
57 Days Ago
edited tiger ledge attack anim
57 Days Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
59 Days Ago
tiger ledge attack anim exported with vertical motion again
59 Days Ago
tiger ledge attack reexport with no vertical movement
59 Days Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
2 Months Ago
edited tiger run 180 left and right anims and updated prowl fire anim
2 Months Ago
exported tiger vm kill and run hit additive anims
3 Months Ago
re exported tiger anims that needed it to get of the mental right lip
3 Months Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
3 Months Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
3 Months Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
3 Months Ago
exported tiger swipe at fire anim
3 Months Ago
exported tiger prowl low/idle anims
3 Months Ago
exported updated tiger tree test anims
3 Months Ago
exported tree climbing anim tests for tiger
3 Months Ago
exported edited tiger gait anims
3 Months Ago
assigned tiger avatar definition to tiger anims
3 Months Ago
exported tiger animations and rig