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514 Commits over 700 Days - 0.03cph!

4 Days Ago
edited crocodile swim idle height/pose and made an additive mouth open pose for walk forwards
5 Days Ago
edited crocodile sprint and swim attack anims
6 Days Ago
updated scientist outbreak sprayer anims
7 Days Ago
exported crocodile back pedal, edited attack and intimdate animations
7 Days Ago
exported updated tiger drag animation
10 Days Ago
exported updated crocodile intimidate attack anim
10 Days Ago
more head rotation during crocodile intimdate attack anim
10 Days Ago
re exported crocodile intimidate attack anim
10 Days Ago
exported crocodile static and run death anims and updated intimidate attack anim
13 Days Ago
edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
13 Days Ago
outbreak scientist spray anims re exoprted and holdtype updated
14 Days Ago
exported edited crocddile animations
17 Days Ago
crocodile animation exported after rig edit
17 Days Ago
exported crocodile sprint attack and turn animations after rig edit
17 Days Ago
exported crocodile turn anims with root motion
17 Days Ago
exported crocodile sprint atack anim after rig edit
17 Days Ago
crocodile sprint attack anim re-exported
17 Days Ago
linked outbreak sprayer override controller to outbreak sprayer entity prefab
17 Days Ago
created scientist_outbreak_sprayer.override controller and populated with 3p sprayer anims
17 Days Ago
exported outbreak scientist sprayer animations
18 Days Ago
exported crocodile swim sprint attack animation
18 Days Ago
tiger tree finish rm anim edited
18 Days Ago
exported updated tiger climb animations
19 Days Ago
tiger drag anim sped up and moves further
19 Days Ago
exported some tiger animations with wibbley wobbley tail physics
19 Days Ago
tiger attack ledge anim exported after vertical movement edits
19 Days Ago
exported tiger drag animation
20 Days Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
24 Days Ago
edited tiger ledge attack anim
25 Days Ago
wip tiger attack ledge anim editing so it works on low ledges as well as higher ones
26 Days Ago
added and updated some crocodile animations
26 Days Ago
tiger ledge attack anim exported with vertical motion again
27 Days Ago
tiger ledge attack reexport with no vertical movement
27 Days Ago
tiger ledge attack rootmotion bone now aligns with the hip bone throughout the animation
28 Days Ago
skinned updated minicrossbow viewmodel mesh on vm rig and edited targetpoint and ironsight default point in viewmodel so the arrow shoots where expected when ADS
38 Days Ago
crocodile turns and sprint anims edited
38 Days Ago
edited tiger run 180 left and right anims and updated prowl fire anim
38 Days Ago
exported snake hiss anim
39 Days Ago
exported tiger vm kill and run hit additive anims
39 Days Ago
exported more snake anims
39 Days Ago
exported crocdile sprint, sprint attack, intimdate and turning anims
40 Days Ago
exported crocodile turn 90 left and right anims
40 Days Ago
exported snake rig with all lods now skinned
41 Days Ago
snake anim controller set up and linked to its entity
42 Days Ago
snake animations and rig exported
45 Days Ago
re exported tiger anims that needed it to get of the mental right lip
47 Days Ago
exported tiger run to 180 anims so the pelvis follows the root motion joint consistently
47 Days Ago
put original tiger run hit anim back in and edited unity settings for tiger fire and run atk anims
47 Days Ago
exported tiger prowl/run fire and run to attack anims. updated tiger run hit anim
49 Days Ago
updated minicrossbow viewmodel and world model rigs with latest weapon mesh and updated viewmodel prefab material paths