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823 Commits over 1,096 Days - 0.03cph!

5 Hours Ago
set 3p card game anim to loop
5 Hours Ago
edited 3p minicopter and generic sit idle anims
5 Hours Ago
set 3p zipline anims to loop and anim edited
5 Hours Ago
edited ik hand/feet positions on magnet crane entity and sled ik hand/feet positions on sled seat prefabs
Today
exported updated 3p ak47 and rock run anims
Yesterday
updated 3p c4 holdtype run/jog clips so they play correctly
Yesterday
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
2 Days Ago
exported 3p drop/pickup item anims
5 Days Ago
exported edited 3p crouch movement anims
5 Days Ago
3p jump north anim edit
5 Days Ago
matched holster positions to main for fishing rod,pickaxe ,diver hatchet/pickaxe, hml, salvaged hammer/icepick
6 Days Ago
matched space lr, pipe shotty, rocket launcher, pump shotty, sar, sks, spas, salvaged sword and thompson holster positions to match main
6 Days Ago
matched the spears, g launcher, mgl .m249, m39, m4 shotgun, mace, mil flamethrower, mp5 and paintballgun holster positions to match main
6 Days Ago
matched the hunting bow, crossbow, db shotgun, flame thrower, hmlmg, l96, legacy bow, lr300, smg, long sword and krieg shotgun holster positions to match main
6 Days Ago
matched the ak's, blowpipe, blunderbus, bolt rifle and compound bow holster position to main
6 Days Ago
exported edited 3p jump anims
7 Days Ago
edited 3p sprint update anim
7 Days Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
8 Days Ago
exported edited 3p swimming anims
9 Days Ago
removed sneaky anim event sfx from 3p sitting anims
9 Days Ago
exported unique firecracker 3p animations and linked to new holdtype anim controller
12 Days Ago
added missing deploy anim events to the tools anim clips
12 Days Ago
removed 4 frames off the 3p SAP reload anim clip to match viewmodel reload timing
12 Days Ago
exported edited pick axe 3p anims
12 Days Ago
added missing deploy/reload anim events to weapon anim clips
13 Days Ago
added missing deploy/attack anim events to melee,grenade and paddle anim clips
13 Days Ago
edited 3p sit driving snowmobile rear lean R/L anims to correct clip ranges
13 Days Ago
exported edited 3p beanbag anim and set to loop
14 Days Ago
exported 3p boat sterring anim and added to player animation controller
14 Days Ago
exported edited boombox 3p anims
15 Days Ago
3p mace deploy anim edited to match viewmodel
15 Days Ago
edited player animator controller so the3p jog backwards anim works correctly and set the walk animations speeds to 1 from 1.5 after exporting edited 3p walking animations to play at that speed correctly
16 Days Ago
exported edited salvaged hammer refresh vm anims
16 Days Ago
exported edited salvaged hammer refresh vm anims
19 Days Ago
salvaged axe refresh deploy anim updated
19 Days Ago
exported updated crossbow bowless vm anims
20 Days Ago
setup 3p/world model anims for crossbow bowless weapon
21 Days Ago
added ultra wide screen script/offset to bowless crossbow viewmodel prefab
21 Days Ago
exported latest bowless crossbow viewmodel anims
27 Days Ago
exported latest crossbow bowless viewmodel  anims
27 Days Ago
creating crossbow bowless viewmodel  anims
28 Days Ago
exported latest crossbow bowless viewmodel  anims and updated rig
29 Days Ago
edited crossbow bowless viewmodel  anims
29 Days Ago
added 3p swimming animations to player anim controller
29 Days Ago
edited holster/baclpack positions on salvaged axe entity
29 Days Ago
assigned salvaged axe holdtype overide controller to entity and exported updated 3p anims
30 Days Ago
3p sitting anims and clips updated
30 Days Ago
edited crossbow bowless viewmodel prefab
33 Days Ago
setting up crossbow bowless vm prefab and anims
33 Days Ago
setting up crossbow bowless viewmodel prefab, rig and anims