userjulekcancel
reporust_rebootcancel

860 Commits over 1,157 Days - 0.03cph!

6 Days Ago
edited vm empty magazine reload animation so it looks like the mag release button is pressed
6 Days Ago
reduced time of bowless crossbow reload vm, 3p and w model anims by 25 frames. Deleted unused bowless crossbow old rig 3p anims
7 Days Ago
edited 3p relaxed gun pose on weapons that spawned npc's use. Lr300, M429, military flame thrower, minigun, mp5,sap, spas,
8 Days Ago
exported updated 3p jump and jump midair anims
10 Days Ago
exported updated 3p jump anims
10 Days Ago
m16 vm reload anim updated
10 Days Ago
editied 3p crouch anims
11 Days Ago
exported updated vm m16a2 anims
11 Days Ago
exported updated v_m16a2 anims
12 Days Ago
set all crouch anims to time scale 1 on playeraniamtion.controller amd exported updated 3p crouch anims
12 Days Ago
3p jump anim height increase
13 Days Ago
edited 3p jump anims
17 Days Ago
updating 3p jumping anims
17 Days Ago
exported updated 3p M16a2 anims and positioned holster/backpack weapon positions
18 Days Ago
setting up 3p M16a2 anims
18 Days Ago
edited crossbow bowless viewmodel prefab iron sight postion
18 Days Ago
linked 5.56 bullet prefab M16a2 bullet bone in viewmodel prefab and vm anims updated
19 Days Ago
exported latest M16a2 vm anims and added vm renderer script to gun parts in its viewmodel prefab
19 Days Ago
exported edited bowless crossbow 3p and viewmodel anims
20 Days Ago
assigned latest bowless crossbow 3p animations to its override controller and set holster/backpack gun position
20 Days Ago
exported updated 3p jump anim
21 Days Ago
exported updated 3p jump north animation
21 Days Ago
exported updated 3p sprint animation and edited dragon launcher backpack holster position
26 Days Ago
exported updated 3p sprint animation
26 Days Ago
set idle stand timescale to 1 on player animation controller and edited 3p crouch and stand idle anims
27 Days Ago
edited 3p crouch idle anim
31 Days Ago
exported edited 3p holdtype jog/run animations from jerrycan to mp5
32 Days Ago
exported edited 3p run anims for holdtypes starting with an E to H
32 Days Ago
exported 3p holdtype animation sets with names beginning C after updating 3p running/jog anims
32 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
38 Days Ago
exported edited 3p zipline anims
38 Days Ago
setup w_bowless_crossbow anim controller with multiple deploys for loaded and unloaded states
38 Days Ago
bowless crossbow world model anims edited
39 Days Ago
bowless crossbow world model anims edited and arrowheads positions edited in bowless crossbow entity
39 Days Ago
exported edited arm throw pose on 3p rock anims
39 Days Ago
created bespoke ak47 pickup/drop anims and applied to holdtype controller
39 Days Ago
exported edited 3p drop/pick up item anims, linked to player controller animator and set speed anim to 1
40 Days Ago
set 3p card game anim to loop
40 Days Ago
edited 3p minicopter and generic sit idle anims
40 Days Ago
set 3p zipline anims to loop and anim edited
40 Days Ago
edited ik hand/feet positions on magnet crane entity and sled ik hand/feet positions on sled seat prefabs
40 Days Ago
exported updated 3p ak47 and rock run anims
41 Days Ago
updated 3p c4 holdtype run/jog clips so they play correctly
41 Days Ago
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
42 Days Ago
exported 3p drop/pickup item anims
45 Days Ago
exported edited 3p crouch movement anims
45 Days Ago
3p jump north anim edit
45 Days Ago
matched holster positions to main for fishing rod,pickaxe ,diver hatchet/pickaxe, hml, salvaged hammer/icepick
46 Days Ago
matched space lr, pipe shotty, rocket launcher, pump shotty, sar, sks, spas, salvaged sword and thompson holster positions to match main
46 Days Ago
matched the spears, g launcher, mgl .m249, m39, m4 shotgun, mace, mil flamethrower, mp5 and paintballgun holster positions to match main