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910 Commits over 1,279 Days - 0.03cph!

4 Days Ago
smoke grenade 3p anims updated with drop anim
4 Days Ago
merge from main
5 Days Ago
bean can anim updates. added drop and vm finger positions updated. Also idle to ignite vm anim controller blend edited
5 Days Ago
beegrenade anim updates to work with new drop action
7 Days Ago
exported updated nailgun refesh vm anims
7 Days Ago
added and edited ultra wide screen component to nailgun viewmodel prefab. removed old gun mesh
11 Days Ago
exported edited viewmodel pulpin anim and slight edit of pull pin to drop transtion on anim.controller
11 Days Ago
slight edit to legs on frog jump anims
13 Days Ago
updated 3p throw and drop grenade anims to match viewmodel timing
14 Days Ago
edited grenade vm pullpin anim so the pin does not momentarily appear on screen after its pulled as it blends to throw ready idle
14 Days Ago
exported edited frog anims
14 Days Ago
updated vm and 3p grenade drop anims
14 Days Ago
18 Days Ago
frog anims updated
19 Days Ago
exported latest frog anims
20 Days Ago
exported latest frog anims
21 Days Ago
exported updated frog anims
21 Days Ago
exported updated frog anims
22 Days Ago
exported wip frog anims
26 Days Ago
exported/setup nailgun refresh anims and set up entity with latest w model
27 Days Ago
exported nailgun refresh vm anims
28 Days Ago
exported latest nailgun refresh vm anims
32 Days Ago
nailgun refresh latest vm anims exported
34 Days Ago
setting up nailgun refresh prefab/anims
46 Days Ago
slight edit to glass ar admire anim
46 Days Ago
exported edited flashlight refresh 3p anims and new vm admire anim
47 Days Ago
exported latest vm glass ar admire animation
48 Days Ago
merged uppdated salvaged hammer 3p anims and override controller
48 Days Ago
exported edited 3p slavaged hammer anims and assigned drop/pickup anims to override controller
50 Days Ago
exported updated glass ar admire anim
53 Days Ago
setting up glass ar 3p anims and world model
60 Days Ago
latest glass ar admire anim exported
2 Months Ago
set admire anim speed scale to 1 on vm glass ar anim.controller. Exported updated deploy/reload vm anims with animated camera and fixed fire anims 1 and 2
2 Months Ago
exported/added 3p NW.NE,SE,SW swim anims to player animation controller blend tree
3 Months Ago
exported deer anims and rig
3 Months Ago
exported updated crouch anims
3 Months Ago
set up world model rig/anims for binoculars
3 Months Ago
exported 3p hit reaction animations
3 Months Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
4 Months Ago
mag drop, shell eject and mag visibitly added for M16a2 vm and 3p anims
4 Months Ago
added sprint sub system script to blunderbus,lmg,l96,m39,waterpipe shotgun,hm smg, sks entities and exported/linked unique 3p sprint idle pose for each weapon
4 Months Ago
3p wire run anim exported and linked to holdtype override controller
4 Months Ago
exported updated 3p 16 frame sprint anim and set anim to play at 1 speed in the player animation controller
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames
4 Months Ago
updated 3p weapon/tool run anims to 16 frames