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724 Commits over 1,006 Days - 0.03cph!

Yesterday
exported edited 3p north and west jog anims
Yesterday
setup 3p shield anims and applied to player animation.controller
2 Days Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
3 Days Ago
3p handcuff captive holdtype override controller and anims updated
4 Days Ago
outbreak scientist npc player v4 rig anims exported
10 Days Ago
exported paintable target rig with latest mesh
11 Days Ago
exported paintable target rig with latest mesh and set rotational error to 0 on its anims to prevent snap to idle
11 Days Ago
split paintable target hit reaction anims into two parts and added to its anim.controller so the hit reaction plays instantly on every shot rather than playout the whole anim till it ready to play again
12 Days Ago
removed slight finger clipping on vm paintball gun admire animation
12 Days Ago
latest paintable reactive target lods with power sockets skinned to rig and exported
13 Days Ago
added viewmodelAspectOffset component to the viewmodel paintallgun.prefab, set -0.0057 in X and 0.055 in Z
13 Days Ago
exported a version of w paintball gun rig without wee little ballz
17 Days Ago
improved 3p paintballgun reload anim
17 Days Ago
removed hand fidgeting from vm paintball gun idle animation
17 Days Ago
created paintball gun 3p jog and run anims and assigned to holdtype controller
18 Days Ago
exported edited 3p paintball gun anims so they to aim true and 3p idle clip made shorter to remove judder
18 Days Ago
halved length of w paintballgun shooting anims and reduced 3p finger movement on shoot anims abit
18 Days Ago
edited paintable reactive target animtions and transition blends on anim.controller
19 Days Ago
paintable reactive target rig/anims exported and setup in prefab. Also world model animator controller created
20 Days Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
23 Days Ago
3p wallpaper anims edited
23 Days Ago
created/applied 3pceiling paper deploy/idle animations to holdtype override controller
24 Days Ago
updated w wallpaper.anim.controller with correct anims
24 Days Ago
rigged wallpaper and intial setup. Need martyn to look at
25 Days Ago
added 60 fps reload anim for 3p paintballgun
26 Days Ago
edited flashlight update vm anims
45 Days Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
45 Days Ago
assigned rpg7 anim events to 3p reload anim
45 Days Ago
added lr300 space gun anim events to 3p reload/deploy anims
45 Days Ago
setup lr300 space animations for player update
46 Days Ago
edited paintball gun 3p anims and vm reload anim edit
47 Days Ago
exported latest paintaball gun vm anims
47 Days Ago
setup paintball viewmodel prefab with skinning mesh render on meshes and culling set to always animate
51 Days Ago
exported latest paintball gun vm animations
52 Days Ago
exported latest 3p paintball gun anims
52 Days Ago
creating paintball gun 3p anims
52 Days Ago
set up paintball gun 3p and w model anims
53 Days Ago
setting up paintball gun 3p animations
54 Days Ago
exported paintball gun world model rig and 3p anims
54 Days Ago
exported latest paintball gun rig and anims
58 Days Ago
exported latest vm paintabll anims and linked up camera in prefab
59 Days Ago
exported latest vm paintabll gun rig and anims
59 Days Ago
wallpaper.tool entity edited. uses r prop instead of r hand
60 Days Ago
made wallpaper holdtype override controller and 3p wallpaper anims
60 Days Ago
setup world model boat/building plans entitys with rig and anims
2 Months Ago
slight edit to vm lr300 space gun reload anim
2 Months Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator
2 Months Ago
updated vm lr300 space gun reload anim
2 Months Ago
updated vm and 3p lr300 space gun anims
2 Months Ago
set up lr300 space entity with space gun rig