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740 Commits over 1,037 Days - 0.03cph!

Today
exported updated 3p bone knife anims
3 Days Ago
exported updated 3p bone knife anims
3 Days Ago
updated planners and wallpaper 3p run anim
3 Days Ago
updated planners and wallpaper 3p anims/override controllers
4 Days Ago
added ShieldHeldEntityOffset script to the remaining weapon entities that can be paired with a shield
4 Days Ago
set obsidian knife entity to use r prop, zero'ed weapon root and set holdtype to combat knife. also added ShieldHeldEntityOffset script
4 Days Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
5 Days Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
5 Days Ago
updated the 'shield bone arm rotation additive' positions for handguns that are used with the shield and made/added 3p shield block pose to playeraniamtion.controller
11 Days Ago
exported golf swing anims
12 Days Ago
edited pivots of greybox golf clubs and exported test 3p chip swing anims
18 Days Ago
exported updated 3p rpg7 reload anim and reload anim events edited
20 Days Ago
updated 3p shield anims exported
21 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
21 Days Ago
edited paintball gun backpack holstered position in the paintball gun entity
21 Days Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
24 Days Ago
exported edited 3p north and west jog anims
24 Days Ago
setup 3p shield anims and applied to player animation.controller
25 Days Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
25 Days Ago
3p handcuff captive holdtype override controller and anims updated
26 Days Ago
outbreak scientist npc player v4 rig anims exported
32 Days Ago
exported paintable target rig with latest mesh
33 Days Ago
exported paintable target rig with latest mesh and set rotational error to 0 on its anims to prevent snap to idle
33 Days Ago
split paintable target hit reaction anims into two parts and added to its anim.controller so the hit reaction plays instantly on every shot rather than playout the whole anim till it ready to play again
35 Days Ago
removed slight finger clipping on vm paintball gun admire animation
35 Days Ago
latest paintable reactive target lods with power sockets skinned to rig and exported
35 Days Ago
added viewmodelAspectOffset component to the viewmodel paintallgun.prefab, set -0.0057 in X and 0.055 in Z
36 Days Ago
exported a version of w paintball gun rig without wee little ballz
39 Days Ago
improved 3p paintballgun reload anim
39 Days Ago
removed hand fidgeting from vm paintball gun idle animation
40 Days Ago
created paintball gun 3p jog and run anims and assigned to holdtype controller
40 Days Ago
exported edited 3p paintball gun anims so they to aim true and 3p idle clip made shorter to remove judder
40 Days Ago
halved length of w paintballgun shooting anims and reduced 3p finger movement on shoot anims abit
41 Days Ago
edited paintable reactive target animtions and transition blends on anim.controller
41 Days Ago
paintable reactive target rig/anims exported and setup in prefab. Also world model animator controller created
43 Days Ago
vineswing anims exported/added to player aniamtion controller for player rig v4
45 Days Ago
3p wallpaper anims edited
45 Days Ago
created/applied 3pceiling paper deploy/idle animations to holdtype override controller
46 Days Ago
updated w wallpaper.anim.controller with correct anims
46 Days Ago
rigged wallpaper and intial setup. Need martyn to look at
47 Days Ago
added 60 fps reload anim for 3p paintballgun
48 Days Ago
edited flashlight update vm anims
2 Months Ago
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
2 Months Ago
assigned rpg7 anim events to 3p reload anim
2 Months Ago
added lr300 space gun anim events to 3p reload/deploy anims
2 Months Ago
setup lr300 space animations for player update
2 Months Ago
edited paintball gun 3p anims and vm reload anim edit
2 Months Ago
exported latest paintaball gun vm anims
2 Months Ago
setup paintball viewmodel prefab with skinning mesh render on meshes and culling set to always animate
2 Months Ago
exported latest paintball gun vm animations