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574 Commits over 853 Days - 0.03cph!

Yesterday
setup t1 smg anims, entity and override controller
4 Days Ago
3p watergun anims, override controller entity setup. Also flame thrower bounds edited
4 Days Ago
exported 3p flame thrower anims, tweaked holster postion
9 Days Ago
3p military flamethrower anims, entity and override controller setup
9 Days Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
10 Days Ago
deleted m92 and p17 animation sets as they use the animations in the sap anim set
10 Days Ago
exported semi auto pistol animation set and updated sap, p17 and m92 holdtype override controllers with those anims
10 Days Ago
holster position edited on p17
10 Days Ago
nailgun gun holster position and bounds edited
11 Days Ago
Set up 3p hc revolver anims, entity and override controller
12 Days Ago
Set up semi auto pistol entity and override controller
12 Days Ago
Set up waterpistol anims, entity and override controller
12 Days Ago
Set up m92 and p17 anims, entity and override controller
12 Days Ago
Set up eoka anims, entity and override controller
13 Days Ago
Set up python anims, entity and override controller
13 Days Ago
Setting up nailgun anims, entity and override controller
16 Days Ago
3p mp5 anims updated so finger presses the trigger on shoot
16 Days Ago
setup mp5 3p anims,entity and and override controller
16 Days Ago
setup bolt rifle 3p anims,entity and and new override controller
16 Days Ago
thompson holster, backpack position abd bounds setup
16 Days Ago
setting up 3p minigun anims,entity and and override controller.
17 Days Ago
setting up 3p thompson anims,entity and and override controller.
18 Days Ago
exported viewmodel SAR update anims and edited reload to idle blend on its anim controller
20 Days Ago
setting up SAR updated viewmodel anims
23 Days Ago
rpg viewmodel anims updated
25 Days Ago
rpg viewmodel animation update setup in unity
32 Days Ago
edited M15 pistol admire anim
44 Days Ago
edited m15 pistol admire animation so it sits in the hand nicely
44 Days Ago
added slight offset to w m15 pistol on its entity prefab so the trigger finger doesnt clip the trigger guard
44 Days Ago
improved m15 pistol admire animation
45 Days Ago
setup m15 entity, added m15 world model rig/anim controller and anims
47 Days Ago
skinned bone for magazine follower to m15 pistol rig so it pops up when magazine is empty
47 Days Ago
viewmodel m15 pistol rig skinning and animation edits
48 Days Ago
viewmodel m15 pistol rig skinning and animation edits
48 Days Ago
added camera animation to mini crossbow reloading
51 Days Ago
set up semi auto pistol rig with new hammer bone and applied/animated it on the nessecary animations so the hammer will animate on the dlc skin
52 Days Ago
setup semi auto m15 skin with latest mesh
2 Months Ago
exported v wallpaper deploy_rigid animation
3 Months Ago
replaced the vine mesh with an updated version on viewmodel vine rig
3 Months Ago
set v vineswing anims to anim compression off for improved fidelity
3 Months Ago
exported edited vine swinging animations
3 Months Ago
updated vine swinging/descending animations
3 Months Ago
exported wip vine descend animations
4 Months Ago
made vine descend anims for 1st/3rd person and edited dismount viewmodel holdtime to 0.5 in VineSwingMountable.prefab
4 Months Ago
updated viewmodel vine swing animation
4 Months Ago
v vineswing anim wip and exported v vineswing rig with extra leaf bones added
4 Months Ago
updated 3p vine swing anim