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387 Commits over 580 Days - 0.03cph!

7 Days Ago
setting up 4shot crossbow viewmodel
8 Days Ago
updated metal shield admire animation transition on metal shield animator
9 Days Ago
assigned wooden shield viewmodel animator to improvised shield
10 Days Ago
hooked up view model anims for the 2 wooden shields and edited admire transitions on their animators
22 Days Ago
added 3p shield impact melee and impact ranged anims to player animation.controller
22 Days Ago
edited shield entity positions so the shields sit correctly in the hands
23 Days Ago
exported edited viewmodel metal shield animations
23 Days Ago
exported edited 3p shield idle pose anim
23 Days Ago
updated holster position for metal shield
23 Days Ago
assigned shield 3p anims on player animation controller and edited metal shield position in its entity
23 Days Ago
setup admire anim for metal shield
24 Days Ago
renamed some player update animation fbx's
24 Days Ago
playerupdate. renamed the necessary exported player exported anims and clips for consistency and updated player animation contoller with swim new anims
27 Days Ago
removed the metal shield skin from rig then linked the v_shield to the weapon rootbone in the prefab.
34 Days Ago
exported metal shield world model anims
34 Days Ago
playerupdate. player animtion controller updated with correct anim clips
34 Days Ago
setting up metal shield viewmodel anims
35 Days Ago
setting up metal shield viewmodel
35 Days Ago
exported wolf swim animation
44 Days Ago
exported edited dpv player animations
48 Days Ago
edited blunderbuss viewmodel animations to prevent the shoulder clipping into view because the FOV and positioning of the gun was changed.
49 Days Ago
exported updated blunderbus 3p reload anim to match the viewmodel
49 Days Ago
edited blunderbus reload animation. the hammers now get cocked back.
52 Days Ago
exported wolf run attack shorter anim and edited wolf prowl anim
2 Months Ago
exported edited wolf idle1, wakeup and idle to sleep anims
2 Months Ago
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
2 Months Ago
player update. exported rifle stance walking anims
2 Months Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
2 Months Ago
player update. updated neccessary weapon override controllers with 3/4 stance rifle jog anims
2 Months Ago
player update. updated some holster positions on weapons
2 Months Ago
player update. updated playeranimation.controller. added walk e back in it
3 Months Ago
player update. made unique compound bow deploy and fire anims to match viewmodel
3 Months Ago
exported Wolf_GrowlRunToWalkBack animation
3 Months Ago
updated wallpaper view/ world model prefabs and vm rig with latest mesh
3 Months Ago
updated wallpaper entity with latest world model meshes
3 Months Ago
latest wallpaper viewmodel mesh added to prefab and rig
3 Months Ago
skinned latest wall paper viewmodel in rig and updated anims for it
3 Months Ago
player update. setting up bows
3 Months Ago
updated wall paper viewmodel prefab and rig with latest viewmodel mesh and edited its anims
3 Months Ago
wall paper viewmodel render script compoment added to prefab and vm anims edited so the wallpaper is lower
3 Months Ago
setting up wallpaper viewmodel.
3 Months Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
3 Months Ago
setting up wallpaper viewmodel in unity
3 Months Ago
wallpaper entity updated with wallpaper wm
3 Months Ago
exported wallpaper viewmodel rig/anim set with latest wallpaper model
3 Months Ago
edited dpv character animations and edited ik position for hand on its deployed prefab
3 Months Ago
player update. 3p handcuff anims exported with wounded anims. WoundedFromCrawlingHandcuffed override controller updated with the wounded handcuffed anims
3 Months Ago
exported the wallpaper view model rig and animations and made a viewmodel.prefab for it and wall paper animator
3 Months Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
3 Months Ago
player update. handcuffs setup and anim set export