userjulekcancel
branchrust_reboot/main/m16a2cancel

18 Commits over 92 Days - 0.01cph!

2 Months Ago
edited vm empty magazine reload animation so it looks like the mag release button is pressed
2 Months Ago
m16 vm reload anim updated
2 Months Ago
exported updated vm m16a2 anims
2 Months Ago
exported updated v_m16a2 anims
3 Months Ago
exported updated 3p M16a2 anims and positioned holster/backpack weapon positions
3 Months Ago
setting up 3p M16a2 anims
3 Months Ago
linked 5.56 bullet prefab M16a2 bullet bone in viewmodel prefab and vm anims updated
3 Months Ago
exported latest M16a2 vm anims and added vm renderer script to gun parts in its viewmodel prefab
5 Months Ago
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
5 Months Ago
setting up M16a2 prefabs for world model/animations
5 Months Ago
latest m16a2 viewmodel anims exported
5 Months Ago
exported latest m16a2 viewmodel rig/anims
5 Months Ago
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
5 Months Ago
edited anim controller and latest m16a2 anims exported
5 Months Ago
edited m16a2 viewmodel ads anim speed on anim controller and latest anims exported
5 Months Ago
m16a2 viewmodel prefab scale edit and anims
5 Months Ago
setting up m16a2 prefbabs
5 Months Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips