branchrust_reboot/main/m16a2cancel
18 Commits over 92 Days - 0.01cph!
edited vm empty magazine reload animation so it looks like the mag release button is pressed
m16 vm reload anim updated
exported updated vm m16a2 anims
exported updated v_m16a2 anims
exported updated 3p M16a2 anims and positioned holster/backpack weapon positions
setting up 3p M16a2 anims
linked 5.56 bullet prefab M16a2 bullet bone in viewmodel prefab and vm anims updated
exported latest M16a2 vm anims and added vm renderer script to gun parts in its viewmodel prefab
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
setting up M16a2 prefabs for world model/animations
latest m16a2 viewmodel anims exported
exported latest m16a2 viewmodel rig/anims
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
edited anim controller and latest m16a2 anims exported
edited m16a2 viewmodel ads anim speed on anim controller and latest anims exported
m16a2 viewmodel prefab scale edit and anims
setting up m16a2 prefbabs
set avatar on v_M16a2 rig and setup v_M16a2 animation clips