userjulekcancel
branchrust_reboot/main/m16a2cancel

18 Commits over 92 Days - 0.01cph!

6 Days Ago
edited vm empty magazine reload animation so it looks like the mag release button is pressed
10 Days Ago
m16 vm reload anim updated
11 Days Ago
exported updated vm m16a2 anims
11 Days Ago
exported updated v_m16a2 anims
17 Days Ago
exported updated 3p M16a2 anims and positioned holster/backpack weapon positions
18 Days Ago
setting up 3p M16a2 anims
18 Days Ago
linked 5.56 bullet prefab M16a2 bullet bone in viewmodel prefab and vm anims updated
19 Days Ago
exported latest M16a2 vm anims and added vm renderer script to gun parts in its viewmodel prefab
3 Months Ago
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
3 Months Ago
setting up M16a2 prefabs for world model/animations
3 Months Ago
latest m16a2 viewmodel anims exported
3 Months Ago
exported latest m16a2 viewmodel rig/anims
3 Months Ago
exported latest m16a2 viewmodel animations and changed the prefab scale to 7.5
3 Months Ago
edited anim controller and latest m16a2 anims exported
3 Months Ago
edited m16a2 viewmodel ads anim speed on anim controller and latest anims exported
3 Months Ago
m16a2 viewmodel prefab scale edit and anims
3 Months Ago
setting up m16a2 prefbabs
3 Months Ago
set avatar on v_M16a2 rig and setup v_M16a2 animation clips