userjulekcancel
branchrust_reboot/main/weapon_refresh_salvaged_axecancel

8 Commits over 0 Days - ∞cph!

19 Days Ago
exported edited salvaged axe  refresh viewmodel animations
19 Days Ago
exported edited salvaged axe refresh viewmodel animations
20 Days Ago
added offsets to the refresh salvaged axe mesh in entity and world model prefabs to match the original
23 Days Ago
exported latest salvaged axe v model anims
25 Days Ago
exported latest salvaged axe refresh anims
26 Days Ago
culling mode set to animate all on salvaged axe viewmodel prefab
27 Days Ago
setting up salvaged axe refresh prefabs
27 Days Ago
exported refreshed salvaged axe rig/anims