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branchrust_reboot/main/weapon_refresh_salvaged_axecancel

8 Commits over 0 Days - Infinitycph!

7 Months Ago
exported edited salvaged axe  refresh viewmodel animations
7 Months Ago
exported edited salvaged axe refresh viewmodel animations
7 Months Ago
added offsets to the refresh salvaged axe mesh in entity and world model prefabs to match the original
7 Months Ago
exported latest salvaged axe v model anims
7 Months Ago
exported latest salvaged axe refresh anims
7 Months Ago
culling mode set to animate all on salvaged axe viewmodel prefab
7 Months Ago
setting up salvaged axe refresh prefabs
7 Months Ago
exported refreshed salvaged axe rig/anims