userjulekcancel
branchrust_reboot/main/weapon_refresh_salvaged_axecancel

8 Commits over 0 Days - ∞cph!

50 Days Ago
exported edited salvaged axe  refresh viewmodel animations
50 Days Ago
exported edited salvaged axe refresh viewmodel animations
51 Days Ago
added offsets to the refresh salvaged axe mesh in entity and world model prefabs to match the original
54 Days Ago
exported latest salvaged axe v model anims
56 Days Ago
exported latest salvaged axe refresh anims
57 Days Ago
culling mode set to animate all on salvaged axe viewmodel prefab
58 Days Ago
setting up salvaged axe refresh prefabs
58 Days Ago
exported refreshed salvaged axe rig/anims