userjulekcancel
branchrust_reboot/main/weapon_refresh_salvaged_axecancel

8 Commits over 0 Days - ∞cph!

2 Months Ago
exported edited salvaged axe  refresh viewmodel animations
2 Months Ago
exported edited salvaged axe refresh viewmodel animations
2 Months Ago
added offsets to the refresh salvaged axe mesh in entity and world model prefabs to match the original
2 Months Ago
exported latest salvaged axe v model anims
3 Months Ago
exported latest salvaged axe refresh anims
3 Months Ago
culling mode set to animate all on salvaged axe viewmodel prefab
3 Months Ago
setting up salvaged axe refresh prefabs
3 Months Ago
exported refreshed salvaged axe rig/anims