userlamalovecancel

6,993 Commits over 2,771 Days - 0.11cph!

6 Years Ago
Hide new file from server
6 Years Ago
Client side achievements as well
6 Years Ago
Merge from main
6 Years Ago
Check and unlock achievements at end of match
6 Years Ago
wip achievements
6 Years Ago
Chromatic aberration isn't available in potato mode
6 Years Ago
Steam item build script fixes, add a purchasable currency bundle to the store
6 Years Ago
Fix exception in exception reporter closing the game
6 Years Ago
Fix NRE if inventory update is called before init (somehow)
6 Years Ago
Don't try to replace units in the squad editor if nothing is being dragged
6 Years Ago
Update GA SDK (fixes freeze on exit)
6 Years Ago
Add caching to player Steam unlocks on server, make it refresh async so it doesn't slow down match setup
6 Years Ago
Cache steam unlocks to a file for offline access
6 Years Ago
Fix server build
6 Years Ago
Fix paging up to the top on the leaderboards
6 Years Ago
Merge from steam_inventory
6 Years Ago
Merge from main
6 Years Ago
Fix for the missing inventory updates
6 Years Ago
Merge from main
6 Years Ago
Fix the starting currency amount not being granted
6 Years Ago
Switch to Steam inventory for currency and unlocks
6 Years Ago
Fix unlocks eating currency if you already have it unlocked
6 Years Ago
Building Steam items will now consider event-only items too
6 Years Ago
Add Steam item definitions file and a script to package all customisation items into it
6 Years Ago
Fix squad versions
6 Years Ago
Almost Everything++
6 Years Ago
Switch everything to new ID format, default squads no longer use IDs as their names
6 Years Ago
Remove hardcoded asset IDs, add an editor script to update unit IDs in default squads
6 Years Ago
Add some (currently unused) steam inventory api stuff
6 Years Ago
Retry on TimeoutException
6 Years Ago
Adjust Npgsql timeouts and enable keepalive
6 Years Ago
Transition between hover points instead of jumping around Fix PlayerRecord cache error Add a define for hover update rate
6 Years Ago
Changed tile hover limit from 0.5s debounce to 0.25s throttled Added bounds checking to tile hover Catch exceptions applying player customisations so it can't break game init Change TokenCost to double
6 Years Ago
Automatically exit multiplayer matches when losing connection to the server
6 Years Ago
Update Facepunch.Steamworks
6 Years Ago
Fix chat clipping on the right edge when wrapping
6 Years Ago
Don't allow sending leaderboard requests while a previous one is still pending
6 Years Ago
Fix possible stack overflow in Steam avatar loader
6 Years Ago
Remove GameLogger
6 Years Ago
Make server logs output to a file as well
6 Years Ago
Store some stats to the database when the matches finish
6 Years Ago
Update Facepunch.Unity Update Facepunch.System (needed to be asmdef for FP.Unity) Add fallback in case the server list is unavailable
6 Years Ago
Fix chat mute message showing wrong unit
6 Years Ago
Change all DateTime usage to UTC
6 Years Ago
Fix AA
6 Years Ago
Clients can connect using a server list loaded from a website
6 Years Ago
Log a warning in debug builds when clients get rate limited so we can see why
6 Years Ago
Cache local player record to disk so customisations can be changed offline
6 Years Ago
Blur toggler on fast forward button
6 Years Ago
Fix harmless NRE on server when buying item that doesn't exist, make confetti in jar follow the animation