userlamalovecancel

5,411 Commits over 1,949 Days - 0.12cph!

Yesterday
Merge from main
3 Days Ago
Fix tooltip shadows rendering like rectangles instead of nice soft shadows like they were supposed to be
3 Days Ago
Add a button to clear filters to the server browser Tweaks to server browser UI design
3 Days Ago
Merge from main
3 Days Ago
Fix min height on scroll views
3 Days Ago
Update player screen with new scroll views
3 Days Ago
Update options menu so things use dropdowns instead of the left/right buttons to scroll through Update Facepunch.Flexbox with latest fixes/improvements
3 Days Ago
Add a scrollbox prefab Add a sample of auto sized flex scroll views
3 Days Ago
3 Days Ago
Count basis when measuring the main axis
3 Days Ago
Add support for flex basis
5 Days Ago
Support rotation in flex transition
5 Days Ago
Fix gap calculation off by 1
5 Days Ago
Exclude space used by gap when calculating percent unit values on the main axis
5 Days Ago
Merge from server_browser_ui
5 Days Ago
Change rotate behavior for the sign painting UI so it's more intuitive (rotates in the direction you move the mouse) Increase the sensitivity for panning in the painting UI Also in case you didn't know like me, you can pan in the painting UI by moving the mouse with shift+RMB held down
6 Days Ago
Update the painting UI palette to one that has a lot more colors (last changed in 2015!)
6 Days Ago
Fix extra gap between server tags caused by empty tag groups
6 Days Ago
Update tag search behavior to find servers with all of the selected tags instead of any of them Tags are now grouped so selecting monthly+biweekly for example will still match either monthly or biweekly, but other tags will still need to match too
7 Days Ago
Fix gradient blocking clicks above the refresh button
7 Days Ago
Add server tags for different regions More UI work to make things look nicer
7 Days Ago
Add Facepunch.Flexbox WIP server browser UI tweaks to make filtering servers nicer
9 Days Ago
Fix some issues with switching to/from play mode Fix percent units not taking element scale into consideration
9 Days Ago
9 Days Ago
Fix align items stretch sizing elements larger/smaller than the container when the element is scaled
9 Days Ago
Don't show warning that a FlexElement isn't marked as absolute if the element is the root object of a prefab
10 Days Ago
Fix broken implicit autosizing for non-absolute elementsin prefabs
10 Days Ago
Fix broken padding behavior Add a scene to test all layout combos with padding
10 Days Ago
More editor mode improvements
10 Days Ago
Namespace everything, support layout in editor mode without FlexLayoutManager
11 Days Ago
Make FlexTransition nicer to use
12 Days Ago
Sample menu sidebar
12 Days Ago
Remove redundant fields from transition definitions Fix a padding bug
13 Days Ago
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13 Days Ago
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13 Days Ago
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13 Days Ago
Progress on supporting percent units for min/max element sizes Fix a scale bug not related to percent units Fix auto sizing not working anymore Fix another scaling bug with scaling when the element grows/shrinks Cache parameters from child elements when calculating sizing so we avoid repeated work for no reason Merge branch 'percent-unit' Replace RectOffset with struct that uses floats instead Add a generic transition component for animating UIs
14 Days Ago
Fix another scaling bug with scaling when the element grows/shrinks Cache parameters from child elements when calculating sizing so we avoid repeated work for no reason
14 Days Ago
Fix auto sizing not working anymore
14 Days Ago
Fix a scale bug not related to percent units
14 Days Ago
Progress on supporting percent units for min/max element sizes
16 Days Ago
Example accordion-ish UI with collapsible sections that animate when opening/closing
16 Days Ago
Allow scaling flex elements to support animations and whatever else
17 Days Ago
Give max size higher precedence than min size so it clamps to max size if min > max
18 Days Ago
Add support for align self Some bug fixes when running outside the editor Add another example scene with a flexible scroll view
22 Days Ago
Add skipqueueid and removeskipqueue commands to set/unset a SteamID to always skip the queue Save skip queue permission into users.cfg
22 Days Ago
Merge from main
22 Days Ago
Remove unnecessary dirtying of elements Add profiler blocks
22 Days Ago
Editor asmdef too Add tooltips for properties
22 Days Ago
Create an asmdef for this Reset rotation and scale to defaults automatically