userlamalovecancel
branchrust_reboot/main/nexuscancel

416 Commits over 1,035 Days - 0.02cph!

11 Months Ago
Close eyes of players who transferred servers and are still loading in
11 Months Ago
Merge from main
11 Months Ago
Fix client not alwas receiving the nexus.redirect command when using multithreaded networking
11 Months Ago
Clean up duplication in Mathx
11 Months Ago
Fix NeedsKeyboard.AllowedBinds on GameUI.Clans
11 Months Ago
Update manifest Codegen Update protobuf code generator for updated UID inspection Protobuf codegen + fixes whereUID inspection was used
11 Months Ago
Merge from main
1 Year Ago
Don't try to send disconnect reason to the server if already disconnected
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Fix ChooseSpawnZone returning zone name instead of key
1 Year Ago
Fix prefab merge screwup in MenuUI.Options ToggleResolution.Dropdown field was set to null when it wasn't supposed to be
1 Year Ago
Merge from world_config
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from world_config
1 Year Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
1 Year Ago
Catch exceptions in nexus init coroutine to try and handle boot failures better
1 Year Ago
Fix assertion condition when getting world config from nexus
1 Year Ago
Automatically set world config convar to merged config from the nexus if a config was not already provided on the command line
1 Year Ago
Merge from world_config
1 Year Ago
Merge from main (redoing last one)
1 Year Ago
Merge from main
1 Year Ago
Add in some code to pull world config from nexus variables and merge them together if specifying a zone to use as a base config
1 Year Ago
Update dependency versions for Fleck and FP.Nexus again Disable assembly version validation against because it's too much trouble making versions line up exactly
1 Year Ago
Update Fleck and FP.Nexus to fix slight assembly version mismatches Enable assembly version validation Delete unused dependencies for FP.Nexus
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Avoid turning boat and helicopter engines off when they were on before transferring servers
1 Year Ago
Automatically run console commands from server.cfg nexus/zone variables on server boot
1 Year Ago
Fix contacts button not showing/hiding correctly
1 Year Ago
Merge from main
1 Year Ago
Show estimated arrival times for ferries on a sign at the ferry dock
1 Year Ago
Fix server compile
1 Year Ago
Merge from main
1 Year Ago
Set the default clan logo to nothing instead of the FP logo
1 Year Ago
Allow stamping the clan logo onto signs in the paint UI Fix clan async callbacks being called before clan info was updated
1 Year Ago
Make the clan table an entity so we can press E on it to open the clan UI
1 Year Ago
Fix some wonky nameplate behavior when mixing clans and teams
1 Year Ago
Leader rank always has all permissions set so don't tell the client otherwise Remove refresh button from logs tab, it'll auto-refresh when switching to the tab instead
1 Year Ago
Add a short pause to nexus.redirect so the loading screen can render before disconnecting
1 Year Ago
Fix bug in ferry pathfinding code
1 Year Ago
Update CraggyIsland_Nexus to fix NREs on load (had references to old rocks)
1 Year Ago
Merge from main
1 Year Ago
Stop moving/rotating the ferry if it reached its target position
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Show zone names on the nexus map Fade out zone names when zooming in because the details panel will show