userlamalovecancel
branchrust_reboot/main/rustplus_camera_fixescancel

12 Commits over 0 Days - Infinitycph!

3 Months Ago
Replace entity ID randomization with a randomized offset
3 Months Ago
Make entityId required for consistency with app
3 Months Ago
Server side raycast jitter
3 Months Ago
Merge from main
3 Months Ago
Double camera renderer resolution, no impact on server perf because it does the same raycasts per sec
3 Months Ago
Burst compile these jobs in builds, shouldn't have issues with it anymore
3 Months Ago
Tighten the detailed colliders, move RC camera slightly forward to try and keep them out of view Remove ignored colliders because Unity doesn't give us hits in order and increasing maxHits a lot is too expensive for this
3 Months Ago
Don't randomize entity IDs for trees, keep randomizing others Stop messing with player raycast results because the app can deal with it
3 Months Ago
Fix drone's view being obscured by the drone's colliders
3 Months Ago
Enable fire button for drones in Rust+
3 Months Ago
Fix camera raycasts returning bullshit sometimes
3 Months Ago
Fix Rust+ cameras missing the ocean