branchrust_reboot/main/rustplus_camera_fixescancel

12 Commits over 0 Days - Infinitycph!

37 Days Ago
Replace entity ID randomization with a randomized offset
38 Days Ago
Make entityId required for consistency with app
38 Days Ago
Server side raycast jitter
38 Days Ago
Merge from main
38 Days Ago
Double camera renderer resolution, no impact on server perf because it does the same raycasts per sec
39 Days Ago
Burst compile these jobs in builds, shouldn't have issues with it anymore
40 Days Ago
Tighten the detailed colliders, move RC camera slightly forward to try and keep them out of view Remove ignored colliders because Unity doesn't give us hits in order and increasing maxHits a lot is too expensive for this
40 Days Ago
Don't randomize entity IDs for trees, keep randomizing others Stop messing with player raycast results because the app can deal with it
40 Days Ago
Fix drone's view being obscured by the drone's colliders
40 Days Ago
Enable fire button for drones in Rust+
40 Days Ago
Fix camera raycasts returning bullshit sometimes
40 Days Ago
Fix Rust+ cameras missing the ocean