userlamalovecancel
branchrust_reboot/main/trimmed_asset_warmupcancel

13 Commits over 0 Days - ∞cph!

44 Days Ago
Merge from main
57 Days Ago
Enabled R/W on a few collision meshes that need it
58 Days Ago
Merge from main
58 Days Ago
Fix effects triggered by AnimationEvents component not being included in builds
58 Days Ago
Fix some prefab issues from older merges
59 Days Ago
Filter out assets that don't exist in builds so we don't try to warm them up
59 Days Ago
Get rid of the convar, just try to not bundle the unreferenced prefabs instead
59 Days Ago
Merge from main
2 Months Ago
Try to only bundle referenced prefabs since Unity doesn't like us selectively warming them up
2 Months Ago
Merge from main
2 Months Ago
Pull hardcoded asset references from scripts too
2 Months Ago
Include fx prefabs in warmup too
2 Months Ago
Experimental convar to reduce the prefabs that are warmed up from everything to what we actually reference