branchrust_reboot/main/bed_improvementscancel
6 Commits over 30 Days - 0.01cph!
updated bed model with new model, new uvs, texture and material. Fixed a bunch of issues with the mesh and uvs so it can be better skinned in the workshop. Updated workshop mesh. Updated gibs, prefab and corpse prefab. Re-hooked up all references to bed in game including skinviewer2 prefab.
updated bed with new model with better uvs, updated lods, gibs, prefab, workshop file, skinnable asset - still need to do corpse prefab and test
fixed bed workshop obj broken normals cause by rotated transform
bed skinnable asset setup - need to test workshop