usermatt.icancel
branchrust_reboot/main/decor_lighting_dlccancel

34 Commits over 61 Days - 0.02cph!

1 Hour Ago
clothing_mannequin platform, guidemesh updated and icon updated
2 Hours Ago
clothing mannequin corpse setup
3 Hours Ago
resized mannequin textures to 2k, added gibs
4 Hours Ago
clothing_mannequin lods
Yesterday
tweaked mannequin skinning to work better with poses
2 Days Ago
tweaked mannequin guidemesh
2 Days Ago
hooked up chandelier gibs
2 Days Ago
hooked up guide mesh on mannequin again
2 Days Ago
mannequin icon, added dlc pack dependency, added guidemesh
2 Days Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
3 Days Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
3 Days Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
3 Days Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
3 Days Ago
hooked up wall cabinet to unlock via decor lighting pack
3 Days Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
3 Days Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
3 Days Ago
beanbag alternate material setup and made them skins of the chair
3 Days Ago
set the animation speed of pedals on the chandelier to be 2x faster
14 Days Ago
broke mannequin even further by updating individual body part prefabs
14 Days Ago
clothing mannequin updated model and material
14 Days Ago
merge from main
18 Days Ago
import settings on bulb models
28 Days Ago
merge from main
38 Days Ago
merge from main
39 Days Ago
merge from main
52 Days Ago
merge from main
2 Months Ago
tweaked wall storage deploy volumes to allow for small wood storage
2 Months Ago
merge from main
2 Months Ago
set fairy lights on material emissive intensity to 3.4 (was 10 which I think was a merge error)
2 Months Ago
added test wall_storage prefab and built manifest
2 Months Ago
subtracted merge
2 Months Ago
merge from main
3 Months Ago
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3 Months Ago
merge from hackweek_newlights