usermatt.icancel
branchrust_reboot/main/decor_lighting_dlccancel

52 Commits over 92 Days - 0.02cph!

10 Months Ago
set fabric and leather beanbags to give same recycle output as chair
10 Months Ago
changed leather beanbag pickup from fabric to leather
10 Months Ago
updated exhibit decor pack steam icon
10 Months Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
10 Months Ago
tweaked lod distances on clothing mannequin to cull sooner
10 Months Ago
fluorescent wall light no longer a skin of the ceiling light
11 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
11 Months Ago
merge from main
11 Months Ago
better fluorescent light icons
11 Months Ago
exhibit decor wallpapers setup, icons etc
11 Months Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
11 Months Ago
set up wallpapers for exhibit decor dlc - still need to do icons
11 Months Ago
positioned lock empty in wall cabinet
11 Months Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
11 Months Ago
tweaks to torso and hand so there's less clipping on some clothing items
11 Months Ago
pulled mannequin's wooden leg down so it's same height as the foot
11 Months Ago
added updated icons for fairy lights and string bulb lights
11 Months Ago
enabled read/write on spotlight gibs
11 Months Ago
added collision mesh for beanbag chairs
11 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
11 Months Ago
clothing mannequin corpse setup
11 Months Ago
resized mannequin textures to 2k, added gibs
11 Months Ago
clothing_mannequin lods
11 Months Ago
tweaked mannequin skinning to work better with poses
11 Months Ago
tweaked mannequin guidemesh
11 Months Ago
hooked up chandelier gibs
11 Months Ago
hooked up guide mesh on mannequin again
11 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
11 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
11 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
11 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
11 Months Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
11 Months Ago
hooked up wall cabinet to unlock via decor lighting pack
11 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
11 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
11 Months Ago
beanbag alternate material setup and made them skins of the chair
11 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
11 Months Ago
broke mannequin even further by updating individual body part prefabs
11 Months Ago
clothing mannequin updated model and material
11 Months Ago
merge from main
11 Months Ago
import settings on bulb models
12 Months Ago
merge from main
12 Months Ago
merge from main
12 Months Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
tweaked wall storage deploy volumes to allow for small wood storage
1 Year Ago
merge from main
1 Year Ago
set fairy lights on material emissive intensity to 3.4 (was 10 which I think was a merge error)
1 Year Ago
added test wall_storage prefab and built manifest
1 Year Ago
subtracted merge