usermatt.icancel
branchrust_reboot/main/decor_lighting_dlccancel

53 Commits over 92 Days - 0.02cph!

6 Months Ago
set fabric and leather beanbags to give same recycle output as chair
6 Months Ago
changed leather beanbag pickup from fabric to leather
6 Months Ago
updated exhibit decor pack steam icon
6 Months Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
6 Months Ago
tweaked lod distances on clothing mannequin to cull sooner
6 Months Ago
fluorescent wall light no longer a skin of the ceiling light
6 Months Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
6 Months Ago
merge from main
6 Months Ago
better fluorescent light icons
6 Months Ago
exhibit decor wallpapers setup, icons etc
6 Months Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
6 Months Ago
set up wallpapers for exhibit decor dlc - still need to do icons
6 Months Ago
positioned lock empty in wall cabinet
6 Months Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
6 Months Ago
tweaks to torso and hand so there's less clipping on some clothing items
6 Months Ago
pulled mannequin's wooden leg down so it's same height as the foot
6 Months Ago
added updated icons for fairy lights and string bulb lights
6 Months Ago
enabled read/write on spotlight gibs
6 Months Ago
added collision mesh for beanbag chairs
6 Months Ago
clothing_mannequin platform, guidemesh updated and icon updated
6 Months Ago
clothing mannequin corpse setup
6 Months Ago
resized mannequin textures to 2k, added gibs
6 Months Ago
clothing_mannequin lods
6 Months Ago
tweaked mannequin skinning to work better with poses
6 Months Ago
tweaked mannequin guidemesh
6 Months Ago
hooked up chandelier gibs
6 Months Ago
hooked up guide mesh on mannequin again
6 Months Ago
mannequin icon, added dlc pack dependency, added guidemesh
6 Months Ago
spotlight and tripod spotlight world models, tweaked meshlod lod distances to lod sooner, linked up to steam item
6 Months Ago
backfaced fluorescent light mount so works with worldmodel prefab, made world model prefab for fluorescent ceiling and wall lights, fixed light being on by default
6 Months Ago
changed table lamp to use meshlod on world model and adjusted meshlod distances on both world and deployed
6 Months Ago
table lamp world model fluorescent light world model, set up lod distances, fixed emissive being on by default
6 Months Ago
hooked up wall cabinet to unlock via decor lighting pack
6 Months Ago
electric table lamp unlock setup, hooked up world model, changed desctipion to be lamp instead of light , rebuilt manifest
6 Months Ago
added new folder for dlc sitems so they dont get lost. linked up chandelier to unlock from new decor_lighting_pack sitem (name TBD)
6 Months Ago
beanbag alternate material setup and made them skins of the chair
6 Months Ago
set the animation speed of pedals on the chandelier to be 2x faster
7 Months Ago
broke mannequin even further by updating individual body part prefabs
7 Months Ago
clothing mannequin updated model and material
7 Months Ago
merge from main
7 Months Ago
import settings on bulb models
7 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
merge from main
8 Months Ago
tweaked wall storage deploy volumes to allow for small wood storage
8 Months Ago
merge from main
9 Months Ago
set fairy lights on material emissive intensity to 3.4 (was 10 which I think was a merge error)
9 Months Ago
added test wall_storage prefab and built manifest
9 Months Ago
subtracted merge