branchrust_reboot/main/decor_lighting_dlccancel

306 Commits over 92 Days - 0.14cph!

1 Year Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
1 Year Ago
fix for pooled random bone rotations on mannequin
1 Year Ago
Fix wearables with random parts/colours not working on mannequins
1 Year Ago
take 2 on tentative pooling fix for mannequin posing
1 Year Ago
subtract commit 129922, includes extra files
1 Year Ago
tentative pooling issue fix for mannequin
1 Year Ago
fix censornudity convar NRE with mannequins
1 Year Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
1 Year Ago
set fabric and leather beanbags to give same recycle output as chair
1 Year Ago
changed leather beanbag pickup from fabric to leather
1 Year Ago
Updated mannequin part paths
1 Year Ago
merge from main
1 Year Ago
updated exhibit decor pack steam icon
1 Year Ago
merge from main
1 Year Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
1 Year Ago
tweaked lod distances on clothing mannequin to cull sooner
1 Year Ago
fluorescent wall light no longer a skin of the ceiling light
1 Year Ago
merge from main
1 Year Ago
beanbag chair destroy sound + sound tweaks table lamp deploy deploy sound tweak for a few other lights
1 Year Ago
Add playermodel LOD override for Mannequin
1 Year Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
1 Year Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
1 Year Ago
merge from main
1 Year Ago
better fluorescent light icons
1 Year Ago
exhibit decor wallpapers setup, icons etc
1 Year Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
1 Year Ago
merge from main
1 Year Ago
Hexagon tiles - Updated textures
1 Year Ago
Beanbag seat - Icon update again, and fuzz shader setup update again
1 Year Ago
set up wallpapers for exhibit decor dlc - still need to do icons
1 Year Ago
Beanbag seat - Updated icons with new textures
1 Year Ago
Wallpaper - tweaked carpet, added hexagon tiles
1 Year Ago
Beanbag Seat - Updated textures with colour changes and added fuzz shader
1 Year Ago
merge from main
1 Year Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
1 Year Ago
positioned lock empty in wall cabinet
1 Year Ago
Wall Storage - Deleted old icon from the main assets folder (it seems to have slipped through using the old icon tool)
1 Year Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
1 Year Ago
tweaks to torso and hand so there's less clipping on some clothing items
1 Year Ago
pulled mannequin's wooden leg down so it's same height as the foot
1 Year Ago
beanbag chair sounds mannequin sounds chandelier sounds orientable spotlight sounds wall cabinet sounds
1 Year Ago
Removed light occludee on chandelier main point light as its dynamic
1 Year Ago
Fixed string lights not returning the full amount of item used when picked up
1 Year Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
1 Year Ago
Fix impact effects on the mannequin only appearing near the feet
1 Year Ago
Improve mannequin model part hiding with skin overrides
1 Year Ago
Deployable snapping for the table lamp
1 Year Ago
Deployable snapping for the Mannequin
1 Year Ago
Added snapping to the spotlight
1 Year Ago
Added snapping support to the two types of beanbag