branchrust_reboot/main/decor_lighting_dlccancel

91 Commits over 61 Days - 0.06cph!

4 Hours Ago
Beanbag Seat - Initial prefab setup with model, lods and basic textures, item and manifest
6 Hours Ago
Chandelier - WIP textures, small mesh fixes
Today
Fixed rogue pixels in the bulb emissive texture
Today
String light bulbs are now combined together into a single mesh
Today
Tweaked fairy light line mesh width to fix the weird line corners Removed some placeholder materials
Today
Enabled GPU instancing on fairy light bulb material
Today
merge from main
Yesterday
Spotlight icon
Yesterday
Blend player aim dir and player position when adjusting spotlight orientation Fixed spotlight placed on the ground or ceiling not having 360 yaw range Also aligned the model so its not biased towards a direction
Yesterday
Orientable spotlight setup Polished the client movements, used a damped spring
Yesterday
ResetStaticFields on BuildingManager Codegen
Yesterday
merge from main
3 Days Ago
Chandelier - Missing metallic texture (thanks unity)
3 Days Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
7 Days Ago
Don't allow non clothing or clothing that would be considered conflicting to be loaded onto the mannequin
7 Days Ago
Update mannequin to mimic player part creation process using a new skin set, this will allow us to selectively disable the parts of the mannequin like we do player parts
7 Days Ago
Allow the mannequin inventory to be opened
7 Days Ago
Codegen
7 Days Ago
Merge from main
7 Days Ago
Chandelier - Split movable mechanical parts, added new cable mesh with matching size
8 Days Ago
Chandelier - Moving chain material setup
8 Days Ago
Chandelier - added material, tweaked FBX properties
8 Days Ago
Chandelier - Updated blockout mesh, added chain trim material
9 Days Ago
merge from main
14 Days Ago
Codegen, protobuf
14 Days Ago
Merge from main
14 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
18 Days Ago
Chandelier - Added blockout models to deployable prefab
19 Days Ago
merge from main
20 Days Ago
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
20 Days Ago
merge from main
20 Days Ago
Electric Table Lamp - updated icon, final texture tweaks
20 Days Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
21 Days Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
22 Days Ago
Electric Table Lamp - Added volumetrics, light bulb, lit up version, WIP texture pass
29 Days Ago
Merge from "ceiling_light_joint_reconfig"
30 Days Ago
New SimpleIOEntity component, just has a required power amount, good for simple things like non physics based lights Applied to new wall cabinet
32 Days Ago
merge from main
40 Days Ago
fixed lods for hanging bulbs
41 Days Ago
fixed material order on lightbulb
41 Days Ago
Cleaned up the hierarchy
41 Days Ago
Add some placeholder cables
41 Days Ago
Fix legacy ceiling light
41 Days Ago
Physics based ceiling lights now reset their position/rotation after 15s of no damage Setup two joints on the fluorescent light
41 Days Ago
Move chandelier into cozy lights folder
41 Days Ago
String light bulbs + lights are now pooled
41 Days Ago
Merge from main
41 Days Ago
fixed bugs with lods on dlc lights
41 Days Ago
wall strip light mount . Updated spotlight and added gibs.
44 Days Ago
tweaked wall storage deploy volumes to allow for small wood storage