branchrust_reboot/main/decor_lighting_dlccancel

317 Commits over 92 Days - 0.14cph!

19 Days Ago
Tweaked some table lamp LOD distances, and added a missing mesh culler on the bulb.
20 Days Ago
fix for pooled random bone rotations on mannequin
20 Days Ago
Fix wearables with random parts/colours not working on mannequins
21 Days Ago
take 2 on tentative pooling fix for mannequin posing
21 Days Ago
subtract commit 129922, includes extra files
21 Days Ago
tentative pooling issue fix for mannequin
21 Days Ago
fix censornudity convar NRE with mannequins
21 Days Ago
Fixed the ceiling light top bleed Fixed secondary light being a different color Removed distance flare (not used for player spawned stuff) Slightly lowered LOD cull distances as they were carried from some static lights. Small polish on light/shadow settings.
21 Days Ago
set fabric and leather beanbags to give same recycle output as chair
21 Days Ago
changed leather beanbag pickup from fabric to leather
21 Days Ago
Updated mannequin part paths
21 Days Ago
merge from main
22 Days Ago
updated exhibit decor pack steam icon
22 Days Ago
merge from main
22 Days Ago
moved volumes in a little on wall mountable spotlight so it deploys to all building tiers
22 Days Ago
tweaked lod distances on clothing mannequin to cull sooner
22 Days Ago
fluorescent wall light no longer a skin of the ceiling light
23 Days Ago
merge from main
25 Days Ago
beanbag chair destroy sound + sound tweaks table lamp deploy deploy sound tweak for a few other lights
25 Days Ago
Add playermodel LOD override for Mannequin
25 Days Ago
mannequin updates - updated all poses to have same hip height, widened stance - tweaked spawn point to remove floating feet - renamed altPose to idlePose
25 Days Ago
linked up beanbag chair skinnables to exhibit decor sitem, changed description on exhbit decor sitem as it was using the jungle packs'
25 Days Ago
merge from main
26 Days Ago
better fluorescent light icons
26 Days Ago
exhibit decor wallpapers setup, icons etc
26 Days Ago
replaced wallpaper tool icon wot i accidently overwrote whoops
26 Days Ago
merge from main
26 Days Ago
Hexagon tiles - Updated textures
26 Days Ago
Beanbag seat - Icon update again, and fuzz shader setup update again
26 Days Ago
set up wallpapers for exhibit decor dlc - still need to do icons
26 Days Ago
Beanbag seat - Updated icons with new textures
26 Days Ago
Wallpaper - tweaked carpet, added hexagon tiles
26 Days Ago
Beanbag Seat - Updated textures with colour changes and added fuzz shader
26 Days Ago
merge from main
26 Days Ago
ContainerIOEntity now has a isLockable field Made the wall cabinet lockable
26 Days Ago
positioned lock empty in wall cabinet
26 Days Ago
Wall Storage - Deleted old icon from the main assets folder (it seems to have slipped through using the old icon tool)
26 Days Ago
moved mannequin body part prefabs to their own folder so theyre easier to find
26 Days Ago
tweaks to torso and hand so there's less clipping on some clothing items
26 Days Ago
pulled mannequin's wooden leg down so it's same height as the foot
27 Days Ago
beanbag chair sounds mannequin sounds chandelier sounds orientable spotlight sounds wall cabinet sounds
27 Days Ago
Removed light occludee on chandelier main point light as its dynamic
27 Days Ago
Fixed string lights not returning the full amount of item used when picked up
27 Days Ago
Optimized the crap outta the chandlier drawcalls. +related mesh and mat files.
27 Days Ago
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27 Days Ago
Fix impact effects on the mannequin only appearing near the feet
27 Days Ago
Improve mannequin model part hiding with skin overrides
27 Days Ago
Deployable snapping for the table lamp
27 Days Ago
Deployable snapping for the Mannequin
27 Days Ago
Added snapping to the spotlight