branchrust_reboot/main/decor_lighting_dlccancel
91 Commits over 61 Days - 0.06cph!
Beanbag Seat - Initial prefab setup with model, lods and basic textures, item and manifest
Chandelier - WIP textures, small mesh fixes
Fixed rogue pixels in the bulb emissive texture
String light bulbs are now combined together into a single mesh
Tweaked fairy light line mesh width to fix the weird line corners
Removed some placeholder materials
Enabled GPU instancing on fairy light bulb material
Blend player aim dir and player position when adjusting spotlight orientation
Fixed spotlight placed on the ground or ceiling not having 360 yaw range
Also aligned the model so its not biased towards a direction
Orientable spotlight setup
Polished the client movements, used a damped spring
ResetStaticFields on BuildingManager
Codegen
Chandelier - Missing metallic texture (thanks unity)
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
Don't allow non clothing or clothing that would be considered conflicting to be loaded onto the mannequin
Update mannequin to mimic player part creation process using a new skin set, this will allow us to selectively disable the parts of the mannequin like we do player parts
Allow the mannequin inventory to be opened
Chandelier - Split movable mechanical parts, added new cable mesh with matching size
Chandelier - Moving chain material setup
Chandelier - added material, tweaked FBX properties
Chandelier - Updated blockout mesh, added chain trim material
Merge from decor_lighting_dlc/clothing_mannequin
Chandelier - Added blockout models to deployable prefab
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
Electric Table Lamp - updated icon, final texture tweaks
Electric Table Lamp - Added LODs & gibs, adjusted textures
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
Electric Table Lamp - Added volumetrics, light bulb, lit up version, WIP texture pass
Merge from "ceiling_light_joint_reconfig"
New SimpleIOEntity component, just has a required power amount, good for simple things like non physics based lights
Applied to new wall cabinet
fixed lods for hanging bulbs
fixed material order on lightbulb
Add some placeholder cables
Physics based ceiling lights now reset their position/rotation after 15s of no damage
Setup two joints on the fluorescent light
Move chandelier into cozy lights folder
String light bulbs + lights are now pooled
fixed bugs with lods on dlc lights
wall strip light mount . Updated spotlight and added gibs.
tweaked wall storage deploy volumes to allow for small wood storage