usermatt.icancel
branchrust_reboot/main/farming2cancel

29 Commits over 60 Days - 0.02cph!

6 Years Ago
hooked up water pump on anim material and tweaked lod distance
6 Years Ago
emissive and on materials for water pump and powered purifier
6 Years Ago
added hose input and outputs to water purifier as separate model as to not interfere with custom skins
6 Years Ago
powered water purifier model, material, gibs, collision
6 Years Ago
water pump emissive scale
6 Years Ago
added poweredwaterpurifier greybox
6 Years Ago
rotated and repositioned water_pump
6 Years Ago
fixed sprinkler anim final frames so they loop properly
6 Years Ago
Reduced tri-count on sprinkler gibs
6 Years Ago
increased water barrel max output flow back to 12
6 Years Ago
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6 Years Ago
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6 Years Ago
cleaned up sprinkler materials a bit, less height and noise
6 Years Ago
much better planted bottle materials, set up refractive shader on it with correct sorting
6 Years Ago
Added planter_bottle mesh and materials
6 Years Ago
scaled up dung_pile 175%, tweaked ao to be darker
6 Years Ago
better horse dung pile model and lods
6 Years Ago
flipped fluidswitch anim flags in controller so it displays on off correctly. Partially set up sprinkler anims and transitions
6 Years Ago
added sprinkler_off animation and tweaked sprinkler_on anim to bounce a bit less
6 Years Ago
simplified fluidswitch anims down to 2
6 Years Ago
rigged and animated fluid_switch
6 Years Ago
rigged and created idle on animation for sprinkler, updated prefab
6 Years Ago
added horse_dung model and materials
6 Years Ago
fluid_switch gibs
6 Years Ago
added fluid_switch
6 Years Ago
fluid_splitter material improvements
6 Years Ago
Added Fluid Splitter model and materials + gibs
6 Years Ago
Added sprinkler gibs model
6 Years Ago
Added sprinkler model and materials