branchrust_reboot/main/ice_sculpturescancel
13 Commits over 30 Days - 0.02cph!
removed old unused ice textures now we have the composite texture
tweaked ice sculpture IO input rotations, also rendered new icon
set dayaans material values to the default, tweaked tiling of cracks slightly, tweaked ice colour to be a bit more blue in anticipation of the ice_composite texture consisting of R - albedo G - Height - B - Smoothness - A ao. Old textures can now be removed once Dayaan has hooked up the new texture
fixed lod1 uv1 for emissive broken
set up emissives and diffrent light colours + materials
added IO artwork and light to ice pedestal, added emissive on UV2, added to gibs, set up IO positions and test emissive materials
added temp material values that I think make the ice look better - changes and request written up on task comments
better gibs and saved better icon position
ice sculpture pedestal gibs first pass
mesh collision for ice sculpture pedestal
ice sculpture pedestal model and materials. need to do lods and gibs and asset cleanup
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