branchrust_reboot/main/mirror2023cancel
17 Commits over 61 Days - 0.01cph!
assigned correct double height material to standing mirror
mirror_material double height for standing mirrors
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fixed broken filepaths in mirror shader
set mirror prefabs and all children of prefab root to deployed layer
frontier_mirror variants, gibs, setup prefabs, icons. cleaned up temp folder
more wip mirror work, tweaked goldframe colours, tweaked paintable backboards, ao, added paintable material for standing frames so the background tiles better
tweak to mirror plane material, much more work on mirrors 1, 2, 3. implemented new blend material for paint layer
more mirror wip working out blend layer
manual merge from mirrors branch (2020), need to fix shader compile error before I can test prefabs