usermatt.icancel
branchrust_reboot/main/wallpaper/floorcancel

41 Commits over 61 Days - 0.03cph!

12 Months Ago
merge from roofbeams
12 Months Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
12 Months Ago
merge from main
12 Months Ago
tweaked pack image contrast and rebuilt phrases
12 Months Ago
merge from main
12 Months Ago
ingame store descriptions, images, video
12 Months Ago
removed unused asbestos tile albedo and materials
12 Months Ago
absestos tile c and d icons
12 Months Ago
fixed uvs on triangle up and down to work with full roof
12 Months Ago
roof wallpaper uv/mesh fixes to triangle up and down
12 Months Ago
updated icons
12 Months Ago
removed "wip" from treadplate description
12 Months Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
12 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
12 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
12 Months Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
12 Months Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
12 Months Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
12 Months Ago
re-exported wallpaper viewmodel with correct uvs
12 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
12 Months Ago
hooked up missing icon paths
12 Months Ago
missing meta
12 Months Ago
new wallpaper icons
12 Months Ago
wip icons for wallpapers and re-assigned to skins
12 Months Ago
hooked up icon after merge
12 Months Ago
updated icon
12 Months Ago
added wallpapers to world model, added outline , rendered icon
12 Months Ago
updated wallpaper viewmodel and set up in view and world
12 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
12 Months Ago
floor and ceiling world model, lods, added to entity
12 Months Ago
resized viewmodel textures
12 Months Ago
updated ceiling and floorpaper materials and textures
12 Months Ago
floorpaper tool material and textures
12 Months Ago
created WIP ceiling and floor paper viewmodels
12 Months Ago
first pass at floor triangle and guide mesh
12 Months Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
1 Year Ago
wip shader test
1 Year Ago
merge from amplify_lighting_fixes
1 Year Ago
added lines back in to ground_guide and added corner triangle
1 Year Ago
added "up" triangle to floor guide
1 Year Ago
test wall and floor papers