usermatt.icancel
branchrust_reboot/main/wallpaper/floorcancel

41 Commits over 61 Days - 0.03cph!

1 Year Ago
merge from roofbeams
1 Year Ago
added updated header webm video and pack icon for floor and ceiling pack to ingame store
1 Year Ago
merge from main
1 Year Ago
tweaked pack image contrast and rebuilt phrases
1 Year Ago
merge from main
1 Year Ago
ingame store descriptions, images, video
1 Year Ago
removed unused asbestos tile albedo and materials
1 Year Ago
absestos tile c and d icons
1 Year Ago
fixed uvs on triangle up and down to work with full roof
1 Year Ago
roof wallpaper uv/mesh fixes to triangle up and down
1 Year Ago
updated icons
1 Year Ago
removed "wip" from treadplate description
1 Year Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
1 Year Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
1 Year Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
1 Year Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
1 Year Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
1 Year Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
1 Year Ago
re-exported wallpaper viewmodel with correct uvs
1 Year Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
1 Year Ago
hooked up missing icon paths
1 Year Ago
missing meta
1 Year Ago
new wallpaper icons
1 Year Ago
wip icons for wallpapers and re-assigned to skins
1 Year Ago
hooked up icon after merge
1 Year Ago
updated icon
1 Year Ago
added wallpapers to world model, added outline , rendered icon
1 Year Ago
updated wallpaper viewmodel and set up in view and world
1 Year Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
1 Year Ago
floor and ceiling world model, lods, added to entity
1 Year Ago
resized viewmodel textures
1 Year Ago
updated ceiling and floorpaper materials and textures
1 Year Ago
floorpaper tool material and textures
1 Year Ago
created WIP ceiling and floor paper viewmodels
1 Year Ago
first pass at floor triangle and guide mesh
1 Year Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
1 Year Ago
wip shader test
1 Year Ago
merge from amplify_lighting_fixes
1 Year Ago
added lines back in to ground_guide and added corner triangle
1 Year Ago
added "up" triangle to floor guide
1 Year Ago
test wall and floor papers