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10 Commits over 365 Days - 0.00cph!

2 Years Ago
resized mannequin textures from 4k to 2k
2 Years Ago
re-exported mannequin with max 4 bones per vert, moved to citizen folder, recompiled
2 Years Ago
wip mannequin model wip mannequin model Merge branch 'master' of sbox
3 Years Ago
fixed bollard pivot / lower vertices issue and set them to 0 fixed bollard pivot / lower vertices issue and set them to 0
3 Years Ago
split off lamp_post_pole_brachet_01 from its ring, made ring new model, set pivot on lamp_post_door to nearer the mesh, re-added to hammer lamp_post_combined file
3 Years Ago
updated lamp_post components so they snap to hammer grid better, Added bollard_bar_balljoint Rebuilt lamp_post components collision and recompiled, added bollard_bar_balljoint to bollard textures / materials, set up lods and collision etc and compiled Merge branch 'master' of sbox
3 Years Ago
watermelon health and impact damage tweaks
3 Years Ago
watermelon surface file wip Merge branch 'master' of sbox
3 Years Ago
added full gibs to watermelon, new textures, added scatter and set up in material
3 Years Ago
Added watermelon prop with gibs Merge branch 'master' of sbox