1,707 Commits over 3,256 Days - 0.02cph!
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reset electric furnace emissive texture and 3.1 value to original
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krieg chainsword better charm positon
bunch of fixes and improvements after suggestions from Luke on charms master sheet
changed bowless crossbow steamid to
10492
manifest, fixing industrial garage doors not skinning
added steam items for industrial torch, garage door, storage barrels vertical and horizontal, - reordered with new sequential steam ids and linked all to unlock via pack steam id
set skin id on crypt building skin to
10472 which is the same as the steam pack id
merge from crypt_building_skin - store icon and square images for steam on sitem
square images for crypt bulding skin steam item
hooked up industrial pack as steam unlock not the furnace
added base decor pack sitem as required item for storage barrels in their steam item files
merge from electric_furnace_emissive branch, set electric_furnace emissive to maximum of 1 and tweaked emissive texture to compensate
sprays and emojis for industrial
updated crypt building skin icon
merge from main, will rebuild mainifest
set electric furnace emissive HDR intensity to 1, and adjusted emissive texture to compensate
fixed normals on flame turret guidemesh
merge from spraycan_barrels_support
fixed shallow wall shelves skinnable redirect to shallow shelves not half
build skins for industrial salvaged shelves
merge from spraycan_barrels_support
toggled hidden in workshop on shelves and barrels skinnable assets
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hooked up workshop prefab
restored clouds to skybox in workshop scene
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combat knife and sunken knife projectile correct rotation and weapon rack deploy correct rotation
set crypt building skin to
10472 and set up steam item and temp icon