usermatt.icancel

1,578 Commits over 3,167 Days - 0.02cph!

Yesterday
removed world model outline script that didnt work anyway
Yesterday
cobalt ball tint mask
Yesterday
removed normal map from detail layer on golf balls
Yesterday
golf hole super rough textures
Yesterday
added in new rock golf ball
Yesterday
fixed broken key on golf tee, rotated so its facing forwards, tweaked tee position
Yesterday
golf tee dressing
Yesterday
ao tweaks
Yesterday
deployable golf tee initial setup
2 Days Ago
manifest again
2 Days Ago
fixed duplicate keys on minigolf ramps, fixed minigolf ramp 05 - added prop render script, rendered icon, removed deploy prefab and linked up mesh, cleaned up item prefab, hooked up correct icon, added new descriptions
2 Days Ago
minigolf ramp 05 (curved)
3 Days Ago
added golf hole bucket thing
3 Days Ago
added rock golfballs
4 Days Ago
added greybox clubs
4 Days Ago
hooked up store icons to steam items - realised the item prefab can control the ingame icon
4 Days Ago
hooked up media images to lny26 sitems and also added store-only icons (currently unused because skin asset doesnt have functionality)
4 Days Ago
merge from main
9 Days Ago
wearable golf flag because why not
10 Days Ago
merge from artist_pack_dlc - added square images to steam item for pack
10 Days Ago
resized artist pack images for steam and added to steam item
12 Days Ago
set paintable reactive target culling distance to 100 from 35
12 Days Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
12 Days Ago
correct artist pack icon
12 Days Ago
XL and XXL frames set to unlootable to stop photoframe ui element
12 Days Ago
tweaked names on some frames so they display correct size (large, extra extra large)
12 Days Ago
merge from main
15 Days Ago
updated skins list - silly horse mask was set to wrong steam id
15 Days Ago
merge from main
16 Days Ago
merge from spinner_wheel_standard_material - switched spinner wheel over to metal smooth (and notified skinner community)
16 Days Ago
removed imported blank windmill materials, re-linked gibs to used materials, fixed material slot on gibs on windmill
16 Days Ago
bbq workshop camera position
17 Days Ago
merge from LNY26
17 Days Ago
updated LNY26 sitem ids
17 Days Ago
merge from main
17 Days Ago
disabled "lockable" on frames
17 Days Ago
merge from main
17 Days Ago
lightbulb_emissive mat to opaque
18 Days Ago
set frame and canvas stacks to 5 to mirror picture frames
18 Days Ago
tweaked colours on paintball icon (i had saturated but its too much)
18 Days Ago
added updated paintball icon
18 Days Ago
set ceilinglight bulb_emissive mat to opaque as test for window draw priority
18 Days Ago
bbq workshop skinnable setup
18 Days Ago
bbq skinnable asset wip
18 Days Ago
merge from main
18 Days Ago
merge from artist_pack_dlc 141826
18 Days Ago
artistcanvas paintable source is now lod0 instead of parentgroup so not all lods are displaying in the paintscene
22 Days Ago
merge from artist pack dlc
22 Days Ago
paintable window deploy guide mesh
22 Days Ago
pulled paintable surface of ornate frames and shutter frames away from wall and fixed collision so they now work with wallpaper