repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Nav obstacle on vehicles
8 Years Ago
merge
8 Years Ago
ui
8 Years Ago
Merging in AI work and fixes
8 Years Ago
Fixes after doing some testing
8 Years Ago
Some fixes for potential null checks and general issues
8 Years Ago
NPC shots can damage vehicles
8 Years Ago
Pedestrians flee when getting injured
8 Years Ago
Working on pedestrian AI
8 Years Ago
Cops boost view distance momentarily when shot,
8 Years Ago
AI reloading reinstated. Added aim inaccuracy.
8 Years Ago
8 Years Ago
Cop AI work and refactoring. Cops keep their guns out and remember criminals for 30s, then go totally back to normal. Also commented out some OnDrawGizmos stuff so I can see my own ones.
8 Years Ago
ui
8 Years Ago
Mostly fixes merging in, plus some Cop AI improvement.
8 Years Ago
Multiple fixes for hit visuals, sounds, and hit indicators.
8 Years Ago
Fixed error in client mode, and fixed double impact FX sounds when in C+S mode
8 Years Ago
Cops shout when they detect a criminal
8 Years Ago
ui
8 Years Ago
Working on Cop AI, getting more complex
8 Years Ago
Cops put their weapons away when not in use (no target)
8 Years Ago
Cops put their guns away when
8 Years Ago
Cop AI is dumb and a bit broken, but this version has been tested and seems stable + has some bug fixes, so it can go into trunk.
8 Years Ago
Fixed initialisation order problem with players who were already in vehicles
8 Years Ago
Fixed player spawns, no longer spawning at zero
8 Years Ago
Fixed player animations when holding weapons
8 Years Ago
Build directory fix
8 Years Ago
Fixing bugs
8 Years Ago
5.6 upgrade was causing crashes. Reverted.
8 Years Ago
Updated to Unity 5.6 beta
8 Years Ago
Working on spawning and moving in actual cities. Unified network level size with tile map size.
8 Years Ago
Added AI respawn support. Some other small fixes.
8 Years Ago
Added character world model back into CLIENT+SERVER mode, so NPCs can shoot the player. NPCs drop their stuff on death. Starting work on NPC respawning.
8 Years Ago
Merging the latest in from trunk
8 Years Ago
NPCs can have allies
8 Years Ago
NPC manager includes allies
8 Years Ago
Character roles now include humans.
8 Years Ago
Allow NPCs to have different amounts of health
8 Years Ago
Updated NPC manager editor
8 Years Ago
General AI work
8 Years Ago
Added riot cops with M4s. Updated NPC manager
8 Years Ago
Fixed pooling errors, but added a warning when stuff isn't pooled correctly
8 Years Ago
Enforced a reloading wait for the AI
8 Years Ago
Better firing rate control for AI, an reloading support
8 Years Ago
Removing some #SERVER flags since they broke the Apex AI interface in #CLIENT only mode.
8 Years Ago
Hooked up most of the in game UI.
8 Years Ago
More cop AI work
8 Years Ago
Shot visuals from NPC weapons fired on the server now show up on client
8 Years Ago
More bullet firing work
8 Years Ago
AI weapon shots do actual damage