usermauro.acancel
branchrust_reboot/main/artist_pack_dlccancel

4 Commits over 0 Days - ∞cph!

Yesterday
Paintable Reactive Target - Slightly corrected UV2 on all models, changed paintable script in prefab (still not working but setup in a more correct way)
Yesterday
Paintable Reactive Target - Split materials, updated textures, updated models, added wind shader support, added translucency
2 Days Ago
Paintable Reactive Target - Added paint collision and paintable meshes, further setup prefabs for painting, needs some more fixing, updated manifest and localization, etc
3 Days Ago
Paintable Reactive Target - Initial folder structure, added model with LODs and textures