usermauro.acancel
reporust_rebootcancel

12 Commits over 28 Days - 0.02cph!

Today
Crossbow - Fixed worldmodel UVs and shading on LOD0 (new issue with arrow being invisible)
Today
Hatchet - Redone worldmodel and LODS, fixed UVs (fixes all workshop skins), improved topology/shading and added a simple AO map.
4 Days Ago
Changed game prefab to cinematic prefab for Rustige Egg G (Cerulean), using Rust/Standard and SSS shaders (basically replacing deferred normals for standard shaders) and 4K textures
4 Days Ago
Fixed construction collisions for al rustige eggs
4 Days Ago
Created new cinematic.deployable with cinematic materials and swapping the deferred normals shader for the standard shader. Broken item deployable
6 Days Ago
Fixed Custom SMG viewmodel using the wrong material on the grip (should fix all workshop skins along with it)
11 Days Ago
Added 4K textures and materials for cinematics
11 Days Ago
Textures changed from silver to gold, tweaked animations, changed proportions, added icon and optimized textures for Rustige Egg G variant
12 Days Ago
Added Rustige Egg G variant animations, set prefabs, item and steamitem
12 Days Ago
Updated textures and materials for the rustigeegg g variant
14 Days Ago
Test rustigeegg branch
28 Days Ago
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