usermauro.acancel
reporust_rebootcancel

36 Commits over 89 Days - 0.02cph!

5 Days Ago
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7 Days Ago
Added placeholder material, prefab and item for the trowel, ran manifest for the new tool, edited previous import settings for the trowel fbx
7 Days Ago
Added placeholder viewmodels
11 Days Ago
Half Height Salvaged Bamboo Shelves - Fixed stacking
13 Days Ago
Half Height Salvaged Shelves - Fixed prefab elements in wrong layers, they're now matching those of the salvaged shelves
13 Days Ago
Half Height Salvaged Bamboo Shelves - Increased icon aniso filtering level, removed old mesh from the prefab
13 Days Ago
Half Height Salvaged Bamboo Shelves - Added 4K cinematic textures/materials Salvaged Bamboo Shelves - Increased anisotropic filtering for existing 4K cinematic textures to x16
13 Days Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
13 Days Ago
Half Height Salvaged Bamboo Shelves - Updated model, added textures, materials, LODs, GIBs, prefab and item setup, icon (wip), removed old icon
15 Days Ago
Salvaged Bamboo Shelves - Added cinematic textures and materials
19 Days Ago
Bamboo Salvaged Shelves - Small textures update
19 Days Ago
Bamboo Salvaged Shelves - Set up as a skin, icon, item, steam item, effects Salvaged Shelves - Added .skinnable asset to allow it to take skins Updated manifest and skins list
19 Days Ago
Salvaged Bamboo Shelves - Set up with model, textures, materials, gibs, prefabs and manifest
35 Days Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
39 Days Ago
Test shelves - added small wall mounted shelf and big wall mounted shelf (using ali's prefab and the standart shelf prefab respectively for now)
40 Days Ago
Testing vertical storage, replacing shelves and dropbox for now
41 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
41 Days Ago
LR300 - Fixed dust cover looking black/broken mesh normals in viewmodel. (Fixed model and rebuilt prefab from scratch)
42 Days Ago
Double Barrel Shotgun - Added Sights material to the skinnable list, making it avaliabe for creators. Also increased Sights textures resolution from 256 to 512.
43 Days Ago
Custom SMG - Narrowed 3P sight to match the 1P model
43 Days Ago
DBS - Updated shotgun 3P rigged model with missing sights from 1P (fbx only, prefab is broken)
46 Days Ago
Large Wood Box - Added an interior mesh to the box, with normals pointing inwards, and a new UV shell in a spare space to allow for much improved transparency support on this asset, giving workshop creators a lot more freedom Updated all textures to support the new UV shell, the rest remains unchanged (Not really necessary since it wont be seen on the default skin, but might be useful to creators that don't export the model to find the new UV)
49 Days Ago
Wood Storage Box - Changed internal UV shells to match the external UV shells in order to improve alpha avaliability for workshop creators. (Would only affect workshop skins with transparency)
49 Days Ago
Crossbow - Continuing with the 3P Entity UV Fixes (fixes all workshop skins), now fixed the arrow being invisible in 3P, swapped the arrow for the one used in the bow, stretched the arrow a bit so it goes all the way back like in 1P
49 Days Ago
Crossbow - Fixed worldmodel UVs and shading on LOD0 (new issue with arrow being invisible)
50 Days Ago
Hatchet - Redone worldmodel and LODS, fixed UVs (fixes all workshop skins), improved topology/shading and added a simple AO map.
53 Days Ago
Changed game prefab to cinematic prefab for Rustige Egg G (Cerulean), using Rust/Standard and SSS shaders (basically replacing deferred normals for standard shaders) and 4K textures
53 Days Ago
Fixed construction collisions for al rustige eggs
53 Days Ago
Created new cinematic.deployable with cinematic materials and swapping the deferred normals shader for the standard shader. Broken item deployable
55 Days Ago
Fixed Custom SMG viewmodel using the wrong material on the grip (should fix all workshop skins along with it)
60 Days Ago
Added 4K textures and materials for cinematics
60 Days Ago
Textures changed from silver to gold, tweaked animations, changed proportions, added icon and optimized textures for Rustige Egg G variant
2 Months Ago
Added Rustige Egg G variant animations, set prefabs, item and steamitem
2 Months Ago
Updated textures and materials for the rustigeegg g variant
2 Months Ago
Test rustigeegg branch
3 Months Ago
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