usermauro.acancel
branchrust_reboot/main/industrial_dlccancel

22 Commits over 61 Days - 0.02cph!

2 Months Ago
Industrial Torch - Updated textures, rendered icon, updated icon renderer script in entity prefab
2 Months Ago
Industrial Torch - Updated textures, changed bc from png to tga, added glass emmisive texture, setup all materials with the new textures and correct setting for on and off variants
2 Months Ago
Industrial Torch - Updated view and world models with changes to UV2 for emmision, cropped emmisive filament texture
2 Months Ago
Industrial Torch - Updated view and world models with new UV2 and misc geo changes for better support of emmissive effects
2 Months Ago
Industrial Torch - Updated textures, added emmisive texture for UV2, updated on material with emmisive texture, lowered texture resolution
3 Months Ago
Industrial Torch - Updated textures (still wip lads)
3 Months Ago
Industrial Autoturret - Updated model with split shield for bow support (remaining LODs)
3 Months Ago
Industrial Torch - Updated textures (wip)
3 Months Ago
Industrial Autoturret - Updated LOD0 with individual shield piece for bow support
3 Months Ago
Industrial Torch - Small texture update (still WIP), changed base materials from smoothness to metalness, fixed material assignment on worldmodel (from half on to full off)
3 Months Ago
Industrial Torch - Updated worldmodel with LODs
3 Months Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
4 Months Ago
Industrial Torch - Updated model with reduced dimentions and thinner grip area
4 Months Ago
Industrial Torch - Initial prefab setup, added model, materials, icon, entity, viewmodel, worldmodel, localization, set it all up and working. Accidentally reverted the manifest though :(
4 Months Ago
Industrial Autoturret - GIBs, icon, prefab setup
4 Months Ago
Industrial Autoturret - Updated textures, model, guidemesh, added LODs, misc prefab setup
4 Months Ago
Industrial Autoturret - Updated textures (again!!)
4 Months Ago
Industrial Autoturret - Updated textures, reran skin lists, renamed textures to new convention
4 Months Ago
Industrial Autoturret - Updated textures
4 Months Ago
Industrial Autoturrer - Updated model and placeholder textures, changed IO ports positions based on new art
4 Months Ago
Industrial Autoturret - Updated model, updated with placeholder textures
5 Months Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization