usermauro.acancel
branchrust_reboot/main/industrial_dlccancel

22 Commits over 61 Days - 0.02cph!

30 Days Ago
Industrial Torch - Updated textures, rendered icon, updated icon renderer script in entity prefab
30 Days Ago
Industrial Torch - Updated textures, changed bc from png to tga, added glass emmisive texture, setup all materials with the new textures and correct setting for on and off variants
31 Days Ago
Industrial Torch - Updated view and world models with changes to UV2 for emmision, cropped emmisive filament texture
31 Days Ago
Industrial Torch - Updated view and world models with new UV2 and misc geo changes for better support of emmissive effects
31 Days Ago
Industrial Torch - Updated textures, added emmisive texture for UV2, updated on material with emmisive texture, lowered texture resolution
36 Days Ago
Industrial Torch - Updated textures (still wip lads)
36 Days Ago
Industrial Autoturret - Updated model with split shield for bow support (remaining LODs)
36 Days Ago
Industrial Torch - Updated textures (wip)
37 Days Ago
Industrial Autoturret - Updated LOD0 with individual shield piece for bow support
38 Days Ago
Industrial Torch - Small texture update (still WIP), changed base materials from smoothness to metalness, fixed material assignment on worldmodel (from half on to full off)
39 Days Ago
Industrial Torch - Updated worldmodel with LODs
40 Days Ago
Industrial Torch - Updated model, added placeholder textures, redefined material separation and on/off setup, removed old meshes and materials
2 Months Ago
Industrial Torch - Updated model with reduced dimentions and thinner grip area
2 Months Ago
Industrial Torch - Initial prefab setup, added model, materials, icon, entity, viewmodel, worldmodel, localization, set it all up and working. Accidentally reverted the manifest though :(
2 Months Ago
Industrial Autoturret - GIBs, icon, prefab setup
2 Months Ago
Industrial Autoturret - Updated textures, model, guidemesh, added LODs, misc prefab setup
2 Months Ago
Industrial Autoturret - Updated textures (again!!)
2 Months Ago
Industrial Autoturret - Updated textures, reran skin lists, renamed textures to new convention
3 Months Ago
Industrial Autoturret - Updated textures
3 Months Ago
Industrial Autoturrer - Updated model and placeholder textures, changed IO ports positions based on new art
3 Months Ago
Industrial Autoturret - Updated model, updated with placeholder textures
3 Months Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization