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7 Commits over 0 Days - Infinitycph!

5 Days Ago
enable leg animator for continous turns
5 Days Ago
split look ik weight into horizontal/vertical to fix looking up neck issues, clean up
5 Days Ago
Fix turning still being active while moving, add head/spine limits to fix weird neck issues when aiming straight up + make turn in place more natural
5 Days Ago
fix turn anim blending, they were previously blending between all anims rather than just the closest two angles
9 Days Ago
Arm weight IK, needs more param tweaks
9 Days Ago
implement actual turn in place on the player animation controller with blend trees
10 Days Ago
update from main