branchrust_reboot/main/cannon_fuseburncancel
9 Commits over 0 Days - ∞cph!
Remove exit time between reload -> reloaded state in cannon barrel
Retarget fuse burn bones to make it work with the cannon barrel, fix reload viewmodel anim again.
Fix cannon reload camera animation looping back into itself.
Remove scaled fuse animation time. Fix curve for fuse burn material being scaled to the original 3s.
Change original fuse animation time to 1s to fix animation timescaling.
Add fuse burn animation to cannon firing.
Retarget new fuse mesh to old fuse bones.
Toggle fuse depending on loaded state. (this might be unnecessary.)