branchrust_reboot/main/demo_ui_2cancel
70 Commits over 92 Days - 0.03cph!
fix scrollbar styling and presets being cut off in editor curve ui
Strip occlusion culling from the dolly preview too
add cinematic shake to the demo options panel, to have the same shake we use in trailers
Fix animation loader not working in builds, clips needed to be marked legacy
animation imports + keyframe curve editor
Fix parenting not working when set from the field.
Fix crashing when switching cameras, + error spam.
redo demoui2 sandbox panel, add parenting, redo colorpicker, add keyframing lights intensity/range.
add a scroll fade/gradient to tabs
Fix alignment issues on non-keyframable rows, they had an ugly left offset before.
Fix options panel not applying saved properties properly if they didn't have a track.
Fix dolly keyframes not working with undo.
in dolly view, only apply shakes when we're actually moving the dolly camera.
Fix camera smoothing, apply it in freecam too.
fix dof state not getting applied
block inputs while typing in demoui2 text fields
Nudge "place camera toast" above the playback ui
fix double clicking keyframes interfering with goto keyframe
Add ctrl + shift + z to redo.
add dolly preview window in the dolly editor
Add vertical scrolling to the timeline
Apply roll when switching from dolly view to editor
Fix dof not showing up hi-res screenshots.
Fix regression with grading sliders, I broke them when I made grading convars usable again.
Add exposure slider to the effects tab, bump up max focus distance.
Fix switching from dolly view -> dolly edit not keeping the camera where it was, let people create keyframes in dolly view.
Add a way to minimize options/sandbox panels, fix some demo2ui not using phrases.
Push up phrases too, oops
Add copy/paste for timeline keyframes
Add double clicking keyframes to snap to their time. (+ a context menu button)
Fix demos not loading, blur manager NRE
- Make appearance and animation windows movable (mostly refactoring to make all utk rust windows movable)
- Create keyframes for current zoom/focal length when placing dolly cameras.
- Fix NRE from cloning players
- Fix not being able to use convars directly in demoui2, no longer prioritizing the options menu.
- Maybe fix the dlaa/dlss crash, needs more testing
- Add toggle to cast shadows in sandbox lights
- Fade out dolly cameras when you get too close to them
- Add a "open export folder" button in the export tab.
- Automatically switch to dolly view when exporting.
- Fix spacebar not pausing/resuming demo when in dolly view.
Add undo/redo to demo2 ui
Add demo timeline zooming, horizontal scrolling, re-ordering tracks with click + drag, make animation tracks work with rectangle selection.
Fix demo ui 2 rendering over pause menu.
Rename puppet mode to Sandbox, add hierarchy view + inspector panels, you can also add lights from the hierarchy now.
- Fixed time of day keyframes flickering when scrubbing the demo
- Fixed developer console rendering under demo2 ui.
- Allow typing values into demo options sliders by double clicking.
- Re-open options when toggling UI
- C key now cycles between the modes (the help menu)
- Bump up max blur slider.
- Tooltips (i did a bunch, i'll add more in the future)