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branchrust_reboot/main/demo_ui_2cancel

70 Commits over 92 Days - 0.03cph!

3 Months Ago
Rename the convar for toggling the new ui to `demo.newui` off by default, saves.
3 Months Ago
merge from main
3 Months Ago
- Fix not being able to duplicate scenes with puppets in it. - Add countdown to shot director - Show a preview of the dolly cam's current position in dolly edit mode - Snap current time to a keyframe's time when editing a dolly node - Add dof.debug to the demo options panel - Fix color grading sliders - Add a way to change the seed of any puppet. - Show demo filename instead of just the name in the UI..
3 Months Ago
Dolly edit context menus, clean up transitions, a bunch of ux improvements
3 Months Ago
Add gradients for rust utk, add them to timeline/options panel
3 Months Ago
Fix puppets not compiling in client-only mode
3 Months Ago
UX changes + polish (animations/highlights/better guides)
3 Months Ago
Refactor demo controls styling into uss rather than just inline styling big chunks.
3 Months Ago
merge from main
3 Months Ago
update from main
3 Months Ago
Restore old UI under `demo.legacyui` cvar, allow multiple animation clips on one track with cross blending, switch UI toggle key to tab.
3 Months Ago
Puppets, demo player clothing + position overrides.
3 Months Ago
Add shot director mode, basically the same as demo1 ui camera recording
3 Months Ago
hook up demo2 UI to the game
3 Months Ago
Pull in shelve for runtime fbx -> animation clip parsing
3 Months Ago
merge from main
4 Months Ago
Add PNG sequence/MP4/Prores demo exporter
4 Months Ago
Add linear/cubic spline camera math utils/jobs
4 Months Ago
Add demo controls UI
4 Months Ago
Add Rust UTK - UI Toolkit based package that recreates most of the existing Rust UI elements.