reposbox-corewarscancel

921 Commits over 516 Days - 0.07cph!

1 Year Ago
Recompile shadr
1 Year Ago
Add opaque test support to shader (pave way for AO)
1 Year Ago
Update voxels submodule
1 Year Ago
Add BlockResource.TintColor and support tinting in shader
1 Year Ago
Don't show liquid block in the editor
1 Year Ago
Update shader to support _hue mask atlas
1 Year Ago
Resize textures + hue
1 Year Ago
Update materials to reduce atlas cell size to 32
1 Year Ago
Update shader
1 Year Ago
Update shader to support hue shift and new format. Update submodule. Add test Min/Max hue shift to grass block.
1 Year Ago
Update submodule
1 Year Ago
Added upside down stairs + icon
1 Year Ago
Update submodule
1 Year Ago
Update voxel submodule
1 Year Ago
Update dev_stairs.block
1 Year Ago
Potentially fixed preview on Editor Area Ghost for rotated voxel blocks
1 Year Ago
Update submodule Merge branch 'main' of sbox-corewars
1 Year Ago
Compressed weapon textures Merge branch 'main' of sbox-corewars
1 Year Ago
Don't forget other conflicting commands
1 Year Ago
Name cmd "cw_say" because calling it "say" conflicts with the base addon command when using s&works
1 Year Ago
Fix chatbox styling and if a player is on no team then send messages to the All channel
1 Year Ago
Added a block name label above the editor hotbar
1 Year Ago
Styling to toast list specific for the editor & autosave icon
1 Year Ago
Add ToastList to EditorHud. Automatically save a backup (world_backup.voxels) every 60 seconds.
1 Year Ago
Delete nameplate on EditorPlayer when destroyed
1 Year Ago
Add nameplates to EditorPlayer and set font on EditorHotbarSlot
1 Year Ago
Update submodule
1 Year Ago
Update submodule
1 Year Ago
Update to SetBlockOnServerKeepState
1 Year Ago
Update submodule. Update all editor tools to set state first, then block (without clearing state) when doing stuff like moving or duplicating blocks. Attempt to suss the best direction for a block when placing with the Place Blocks Tool.
1 Year Ago
Fix align to top on entities tool
1 Year Ago
Added Util.GetPositionMins and Util.GetPositionMaxs. Added support to rotate (R) a selection of blocks before pasting them with the Duplicate Blocks Tool (there's a slight half voxel offset on the preview atm when rotated 90 or 270 degrees...)
1 Year Ago
Add extra information to each editor tool (width, height, depth) and show axis on some
1 Year Ago
Remove DevShader from voxel shader
1 Year Ago
Potential fix
1 Year Ago
Update submodule
1 Year Ago
Fix tool positions in the selector radial menu (sort alphabetically by type name)
1 Year Ago
Do correct footstep sounds for the block the player is walking on
1 Year Ago
Fixed Move Blocks Action
1 Year Ago
Add a display slot number to the EditorHotbarSlot
1 Year Ago
Make some adjustments to building range
1 Year Ago
Added BlockGhost. Refactored how blocks are placed by players. Try to guess where the player wants to play it if they're looking over an edge
1 Year Ago
Only include valid blocks in initial set
1 Year Ago
Respect BlockType.ShowInEditor
1 Year Ago
Update submodule
1 Year Ago
Add a bunch of .block types and remove the old ones as classes unless they contain logic that can't be handled otherwise
1 Year Ago
Update submodule
1 Year Ago
Default detail scale for dev.block is 0.5
1 Year Ago
Added Util.Audio and Util.Color. Added dev.block. Removed DevBlock class. Fixed all team colors.
1 Year Ago
Add BlockTypeExtension and BlockType.GetItemTags() method. Implement tooltip for EditorBlockItem and EditorHotbarSlot.