branchrust_reboot/main/compound_monumentcancel
                         
                     
             
         
     
    
        
125 Commits over 61 Days - 0.09cph!
    
    
    
        
        
        
        
        
        
            
            
            
                
                sound player culling for awning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added clothsim awnings to the compound scene / tweaked no-stripe materials
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                compound vending machine baseline
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                replaced vending machines to NPC vending machines in level
scene2prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added scientist spawns and patrol prefab to level
Navmesh setup
Scene2Prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                big bag o changes
scene2prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                compound terrain blend map tweak
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound walls / added additional LOD level
 
                
                
                
                
                
             
         
        
            
            
            
                
                NPC turrets ignore NPCs when targeting.
 
                
                
                
                
                
             
         
        
            
            
            
                
                static small water catcher and t2 bench
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Improved hostility checks for Scientists.
 
                
                
                
                
                
             
         
        
            
            
            
                
                loading platforms final models/prefabs
bag o changes
scene2prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                compound shops and stations decals
scene2prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Compound emergency stairs meshes/coliders/prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                replaced emergency stairs with final prefabs
scene2prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rusty texture variant for compound scaffoldings
 
                
                
                
                
                
             
         
        
            
            
            
                
                NPC vending machine tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tower scaffolding mesh/lod/prefabs
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                updated all awning prefabs
fixed awning NRE
removed groundwatch from scientist sentry
 
                
                
                
                
                
             
         
        
            
            
            
                
                added always on hobo barrel
fixed audio on awnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                cherrypicking garage doors from puzzles
 
                
                
                
                
                
             
         
        
            
            
            
                
                closed off railroad gate
placed always on hobobarrel + extra spot on platform
replaced temporary stairs to tower with final prefab
scene2prefab compound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scientists that spawn as non-hostile will now assume a relaxed pose upon spawn.
Scientists following waypoint paths will now pause at the correct points of the patrol route.
 
                
                
                
                
                
             
         
        
            
            
            
                
                big bag o fixes of the morning
restricted access to roofs, only scientists there
signs improved
fixed fucked up material links on awnings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved hostility handling in Scientists.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update hostile time markings if a scientist catch you with your gun out.
Improved hostility detection based on hostility, defensiveness and hostile mark aggression.
 
                
                
                
                
                
             
         
        
            
            
            
                
                added compound rules sign files
compound scene2prefab
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed shared targets via scientist comm not considering hostility.
Increased radio comm timers for compound scientists.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Started working on look at points for scientists.
Add a graphical gizmo (thanks Bill Lowe) to scientist spawn point, so that it is easier to set up the orientation of the spawn point.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                added safe zone to compound
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Revert event serialization in generic spawner.
 
                
                
                
                
                
             
         
        
            
            
            
                
                More progress on interest points for patrolling scientists.
 
                
                
                
                
                
             
         
        
            
            
            
                
                added single user option for deployables (safezone recyclers etc)
auto turrets only hit their desired target (anti grief)
players no longer block autoturret line of sight (anti grief)
 
                
                
                
                
                
             
         
        
            
            
            
                
                compound interactables only one user
 
                
                
                
                
                
             
         
        
            
            
            
                
                Stationary scientists also have interest points to look at when idle.
Improved interest point usage when patrolling a route.