241,424 Commits over 3,867 Days - 2.60cph!

8 Years Ago
UI : Added back in/out animations to activity noficiation elements
8 Years Ago
UI : Added some preset animation boilerplate in UnitEffectIcon, effect severity defines which animation we use for now EFfectgs : Effects can specify a Severity type in data
8 Years Ago
more seam fixes
8 Years Ago
fixed trim seams
8 Years Ago
building updated
8 Years Ago
new trims n textures n maps for trims
8 Years Ago
trim texture mod
8 Years Ago
UI : Activity Notifications Widget uses Effect icon + color when available
8 Years Ago
Machine process editor displays asset menu, not just label. Add process button works again.
8 Years Ago
Campfire heat tweak.
8 Years Ago
Effect tweaks.
8 Years Ago
Lowered the orange hue variation on speedtrees
8 Years Ago
More tooltips.
8 Years Ago
Tiniest AO change.
8 Years Ago
StatManipulation percentage of enum/readability. Touched lots of effets data. Made Garlic and Yams consumable. Garlic makes you smell. A lot.
8 Years Ago
200kb worth of flying heart files in case bill ever becomes gamey.
8 Years Ago
Old temperate.
8 Years Ago
Deleted old biomedata and cloned a new one.
8 Years Ago
Biome colors
8 Years Ago
Biome colors
8 Years Ago
trying to make yam and garlic edible but errors on consume when harvested (seems ok after debug spawn)
8 Years Ago
Merge from main
8 Years Ago
Skip adding the CL entity name prefix if the game object name already contains it
8 Years Ago
Split herbs into their own spawn entities Tweaked the spawn tables Hue shifted the garlic so that it sticks out a bit less
8 Years Ago
Commenting our Zone.OnDestroy because I think it fucks bamboo?
8 Years Ago
Compile fix
8 Years Ago
trait sfx
8 Years Ago
trait discovery sfx
8 Years Ago
Tunnels now show on minimap Culls hex pieces behind player
8 Years Ago
UnitSettings.GetViewPrefab never outs a null EntityViewPrefab data package
8 Years Ago
Firespit fx.
8 Years Ago
best thing ever sorry jenny
8 Years Ago
made it so you can deshell and cook tortoises
8 Years Ago
Missing files.
8 Years Ago
new tribe start area
8 Years Ago
island 1 audio tweeks
8 Years Ago
Collaboration AI tweaks Testbox no longer has a bunch of item spawns, uses mostly biome spawn system now besides Deer + Rabbit spawners
8 Years Ago
More legible temperature balls.
8 Years Ago
Effect tweaks.
8 Years Ago
Bottom UI tweaks.
8 Years Ago
island 1 audio
8 Years Ago
island 1 ambience stuff, time value drawer fixes
8 Years Ago
Selecting lot based on lot type
8 Years Ago
4 new cave blocks - models/hulls/colliders
8 Years Ago
TimeValue takes optional interval argument Deleted duplicate bird_ambience_temperate file
8 Years Ago
EntityFlag cleanup
8 Years Ago
Hooked up LotType UI. Saving/Loading info to proto too.
8 Years Ago
Merge
8 Years Ago
Avatar, Friends list hookups
8 Years Ago
Fixed Collaboration Execution AI Module bad UnitClass condition (was Is Human == false) Collaborations positioning stuff tweaks, should stop people warping to crazy positions...