240,788 Commits over 3,867 Days - 2.59cph!

8 Years Ago
Fixed some deployables being placeable at extreme angles
8 Years Ago
CraftItem Action has three modes/data source options, DesireCondition, Intention and ActionChainData
8 Years Ago
EntitySettings component validation cleanup ResourceSettings validation forces Dispenser component to be enabled
8 Years Ago
5.5a1
8 Years Ago
Compile fix
8 Years Ago
Attempt to fix RUST-793
8 Years Ago
Fixed BasePlayer.UpdateLookingAt performance issues in certain situations
8 Years Ago
Added nodecor test
8 Years Ago
Force quality level when running benchmarks Fixed grass/bushes not showing in procmap tests
8 Years Ago
Updated race mission. Server broadcasts race end point, countdown
8 Years Ago
large and small planters - mats, textures (plowed soil), gibs etc
8 Years Ago
Unreliable triggers.
8 Years Ago
fixed the ak47 / smg / bolt_rifle attack animations so they better represent where the player is aiming
8 Years Ago
Slight change to how bundles are built (hoping for faster build times)
8 Years Ago
8 Years Ago
Procmap benchmarks
bot
8 Years Ago
Automated Linux DS Build #298
bot
8 Years Ago
Automated Windows Build #298
bot
8 Years Ago
Automated OSX Build #298
bot
8 Years Ago
Automated Linux Build #298
8 Years Ago
Fixed prediction for PlayerButtonDown/PlayerButtonUp
8 Years Ago
Possible fix for subscriber bug?
8 Years Ago
added renders, finished high, working on low
8 Years Ago
Properly handling decal shadows when shadows are disabled; closing in on RUST-795
8 Years Ago
Things
8 Years Ago
Initial commit
8 Years Ago
Root dir
8 Years Ago
Data
8 Years Ago
Player HUD and Player Death error fix
8 Years Ago
Fix for pure server not sending proper player state.
8 Years Ago
Split UDM.FilterBehaviourTargets up into two methods for clarity
8 Years Ago
Comments
8 Years Ago
Cleanup
8 Years Ago
Ported most resource stuff to dispenser
8 Years Ago
"Cannot mark assets and scenes in one AssetBundle"
8 Years Ago
DispenserEntityWrapper inherits DataParameters
8 Years Ago
Try to ignore some bullshit unity errors Don't kick admins/devs for exceptions
8 Years Ago
Merged from main.
8 Years Ago
BenchmarkCollection
8 Years Ago
SkinnedMeshCollider Benchmark
8 Years Ago
merge
8 Years Ago
merge
8 Years Ago
Updated collision
8 Years Ago
Init targetFrameRate when running benchmark
8 Years Ago
FOR FUCK SAKE tileEd prefab
8 Years Ago
Spawner stuff, Zone+Ecology runs all spawners in children Added UnitSensor EC GroupSettings.Create fix
8 Years Ago
Misc stuff, started on drawable unit movement paths but cockblocked by Unity
bot
8 Years Ago
Automated Linux DS Build #297
bot
8 Years Ago
Automated Windows Build #297
8 Years Ago
Fixed Estonian language having Ethiopian flag.