240,772 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Wood armour pants don't clip through other clothing items
9 Years Ago
Added server.idlekickmode Added server.idlekickadmins
9 Years Ago
Fixed error when saving blank wall
9 Years Ago
Fixed terrain asset being constantly modified even when nothing has changed
9 Years Ago
Removed unused foliage shader from ancient times
9 Years Ago
Removed duplicate / unused footprint assets
9 Years Ago
Fixed overly bright sand footprints
9 Years Ago
Grass uses standard shading + specular / smoothness
9 Years Ago
Repositioned female model to better fit the old rig - should fix some of the body limb issues.
9 Years Ago
Added baked lighting to all player textures - materials should look way better in ambient light now. Tweaked the skin lookups + materials to compensate for the new textures.
9 Years Ago
PlayerTribeManager WIP
9 Years Ago
More
9 Years Ago
AI Designer node storage refactor
9 Years Ago
Added convar specnet - if enabled you will be networked when you're spectating. This means that you will hear voice chat, but also means that cheaters will potentially be able to detect you watching them.
9 Years Ago
Invisible player fix
9 Years Ago
More designer fixes
9 Years Ago
Added new shader level (500) to rainfall that enables soft particle fade
9 Years Ago
AI Designer tweaks and bug fix with goal parenting
9 Years Ago
Fixed bug where looking down above water would clip and show ocean floor without underwater scattering
9 Years Ago
Player, tribe create tinkering
9 Years Ago
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9 Years Ago
Bug fixes for building editor, LOD tints work, extracting mesh.
9 Years Ago
Moved water sim back to regular update; dispersion should take care of time-dep params
9 Years Ago
Fixed black sky reflection when switching water quality
9 Years Ago
Dumb cloud shader fix for buggy drivers (glcore; win)
9 Years Ago
added steering column to truck and finished steering wheel, added gadgets and dash dials, adding gearbox
9 Years Ago
Projectile movement uses FixedUpdate Projectile movement causes less garbage
9 Years Ago
Resource spawn rule tweaks
9 Years Ago
Hemp is slightly bigger (easier to find)
9 Years Ago
Fixed AIDesigner regenerating layout in some places where it should not
9 Years Ago
Fixed resource spawn clustering sometimes not working
9 Years Ago
Data
9 Years Ago
More AIDesigner work
9 Years Ago
Fixed ragdoll editor Rebuilt ragdolls Fixed ragdoll stretch weirdness Fixed player model being visible while ragdoll is
9 Years Ago
AI Designer now supports moving nodes, saves graphs to a database asset
9 Years Ago
Reduced roadsign armour clipping, altered some other clothing meshes too to reduce clipping with items worn over them
9 Years Ago
Forgot to touch shaders
9 Years Ago
Alpha-blend/fade surfaces using Rust/Standard shader set now get proper scattering contribution (mostly for decals)
9 Years Ago
AIGraphData in AgentParameters
9 Years Ago
Removed zoom area functionality for now
9 Years Ago
Fixed AIDesigner grid background not working nicely
9 Years Ago
Tweak
9 Years Ago
Censoring breasts cuz people having their heads blown off is okay but a woman's nipples aren't Fixed player model double heirachy
9 Years Ago
AIDesigner tweaks
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Network++ Save++
9 Years Ago
Rock cull distance tweaks
9 Years Ago
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9 Years Ago
Fix for argument out of range exception in road generation on certain seeds