256,033 Commits over 3,990 Days - 2.67cph!

8 Years Ago
aiming improvements
8 Years Ago
out of range catch
8 Years Ago
save
8 Years Ago
again
8 Years Ago
qos channels
8 Years Ago
Map
8 Years Ago
things
8 Years Ago
NRE fix
8 Years Ago
moving states into static holder classes rather than nested in the now abstract base types
8 Years Ago
FSM cleanup
8 Years Ago
FSM state types enum
8 Years Ago
Map stuff
8 Years Ago
save
8 Years Ago
projectile shit, qos channels re-ordered
8 Years Ago
Map stuff
8 Years Ago
visibility fixes
8 Years Ago
fixed bad visiblity flagging
8 Years Ago
navmesh network sync revert
8 Years Ago
player prefab not local auth
8 Years Ago
ranger bow is offhand
8 Years Ago
renderinfo fix
8 Years Ago
visualiser
8 Years Ago
network xform stuff
8 Years Ago
ranger shots use proper settings
8 Years Ago
save
8 Years Ago
More plugins
8 Years Ago
navmesh agents fully server only, ported some helper shit from before
8 Years Ago
refactoring a lot of basic shite
8 Years Ago
error fix
8 Years Ago
backend lobby steam id tracking stuff
8 Years Ago
hatchet perf tweaks
8 Years Ago
Torch perf tweaks
8 Years Ago
more
8 Years Ago
more
8 Years Ago
misc
8 Years Ago
Stricter high external wall placement (RUST-1502)
8 Years Ago
UIHotkeyButton refreshes the hotbar when changing bindings
8 Years Ago
data and npc agro fixes
8 Years Ago
Scene2Prefab
8 Years Ago
Bunker room layer fixes (RUST-1495)
8 Years Ago
Scene2Prefab
8 Years Ago
Harbor gradient alignment for more reliable placement
8 Years Ago
DecorTransform component
8 Years Ago
Added plugins folder. Added HEM, Geometry, Utilities.
8 Years Ago
more moving and cleanup
8 Years Ago
Ditched network dispatcher Fixed missions for Raknet
8 Years Ago
Hatchet cleanup
8 Years Ago
Deleted Empty folders