240,146 Commits over 3,837 Days - 2.61cph!

9 Years Ago
- Enemy spawn pack SO added to destroy mission type
9 Years Ago
- town UI tweak
9 Years Ago
Can skip intro Switched HUD controller
9 Years Ago
- Added a right stick click graphic to minimap UI - Removed old, unused gameplay UI prefab
9 Years Ago
- Split controls and welcome panels up. Control panel is always visible in town.
9 Years Ago
Enabled Hunting again on Hunting branch.
9 Years Ago
Merged latest from Main yet again.
9 Years Ago
Disabled hunting on main.
9 Years Ago
Merged from Hunting branch, to bring ActionChainData direction to Main.
9 Years Ago
Merged from main again.
9 Years Ago
Merged from main. Some manual plastering after conflicts. Tweaks and optimizations.
9 Years Ago
added wip flow map to court surface
9 Years Ago
FOR FUCK SAKE attempt to force update the material
9 Years Ago
9 Years Ago
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9 Years Ago
FOR FUCK SAKE town, reverted to flat world !u portal test visual !A portal shader
9 Years Ago
- Mission scriptable object definitions now have a mission text property for when we add brief storyline text
9 Years Ago
Jack O Lanterns icons
9 Years Ago
Graphics options / UI tweaks
9 Years Ago
- More mission gen work
9 Years Ago
Fixed camera lerp
9 Years Ago
Jack O Lanterns gibs
9 Years Ago
Fixed sound class having serialized properties in #if CLIENT
9 Years Ago
- LevelBuilder can now be forced to use a specific mission from the inspector for testing straight from a level without town - Added flows and dungeon setup for test mission level
9 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
9 Years Ago
Switched off annoying spaceship Reduced the deuce level health limit Reduced deuce reward to 15%
9 Years Ago
- Added a LevelBuilder component which uses DunGen and mission generator stuff to build levels based on mission settings - Level folder cleanup
9 Years Ago
Fixed game score counter
9 Years Ago
- Increased player speed from 250 to 300
9 Years Ago
Fixed backing out from character select issue
9 Years Ago
- DunGen runtime generator can now generate a new map while playing when you press space (Editor only) - Fixed more save issues
9 Years Ago
Island and road snapping.
9 Years Ago
- More OSI cleanup
9 Years Ago
- Half-way through bastardizing offscreen indicator pack
9 Years Ago
FOR FUCK SAKE shaderforge
9 Years Ago
FOR FUCK SAKE town with test planet style world !A planet script
9 Years Ago
More options tinkering
9 Years Ago
Slightly less crap
9 Years Ago
Graphics options refactor stuff, still crap
9 Years Ago
Added player sounds
9 Years Ago
Added Deuce to secret folder
9 Years Ago
Fixes
9 Years Ago
Test
9 Years Ago
Thsi folder wants to be called Bin
9 Years Ago
Deleted
9 Years Ago
Cleanup
9 Years Ago
Path fixes
9 Years Ago
WIP - VFX
9 Years Ago
Unit emotes will be disabled and revert to idle when carrying items
9 Years Ago
Refactoring breeding and fixing some bugs with Unit+Family ItemViewEditor tweaks, should fix erros related to attachments Removed more LINQ from SmartObject