240,022 Commits over 3,837 Days - 2.61cph!

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9 Years Ago
Windows Build 623
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9 Years Ago
Windows Build 622
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9 Years Ago
Linux Build 762
9 Years Ago
Screenshots location fix Log colours Extra Logging
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9 Years Ago
LinuxDS Build 734
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9 Years Ago
OSX Build 900
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9 Years Ago
Windows Build 621
9 Years Ago
* Blocked one more malicous command ( Thanks Ley ) * Fixed FireBullets and Trace functions not erroring when not passed a table * Added experimental version of Vehicle.SetVehicleParams( table ) * Fixed a problem or two with Vehicle.GetVehicleParams() * GitSync
9 Years Ago
Increased Savas silo loot respawn rate.
9 Years Ago
Fixed buildings not dropping gibs
9 Years Ago
Networking tweaks Tweaks
9 Years Ago
Fixed barrels spawning on top of each other. Removed _dm Savas version completely. (for now, it was never properly playable)
9 Years Ago
NRE fixes
9 Years Ago
EAC update
9 Years Ago
Final loot rate tweaks.
9 Years Ago
FOR FUCK SAKE wip wall interior model / tweak texture compression
9 Years Ago
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9 Years Ago
Increased loot spawn rate on Savas.
9 Years Ago
Missing loot asset file. Savas cliff topology. (No floating trees and bushes)
9 Years Ago
reduce the idle gesture frequency.
9 Years Ago
F4 = screenshot (saves one with hud and one without) F9 = big screenshot (5x the size of normal screenshot but water and ssao doesn't render) Added graphics.dof_aper, graphics.dof_blur Tweaked eye materials
9 Years Ago
Slightly less overwhelming bush spawns on Savas. Added a new food crate loot type. Turned one Savas compound into a food town. Built manifest.
9 Years Ago
BehaviourGroup invite tweaks
9 Years Ago
Area2_WIP
9 Years Ago
SavasIsland isn't missing half the decor spawns anymore.
9 Years Ago
Touching ocean shader; because unity
9 Years Ago
Hapis has topomaps for barrel spawnage again.
9 Years Ago
Train crane greybox model Bunch of missing files Bunch of fixes to make powerplant playable troughout Powerplant level ladders
9 Years Ago
If spectating in first person use player eye angles Fixed 3rd person spectator offset In eye view for specator uses correct eye bone Smoothed dev camera, automatically hides HUD and draws local player, jump slows down cam movement camlerp convar alters lerp for dev camera Keypad plus and minus change quality level, multiply toggles HUD Coldbreath only shows when players are close enough to see it
9 Years Ago
Attempt to make SavasIsland playable
9 Years Ago
Simplified amplify color shaders; removed keywords Cleaned up obsolete keywords from some materials; lots of ghost keywords Updated material keyword cleanup tool Removed direct light (sun/moon) specular highlights from water to play nice with TOD's reflection probes
9 Years Ago
Fixed some reconnection bugs and bugs with persistence.
9 Years Ago
BehaviourGroup execution testing
9 Years Ago
Added new quarry stone mesh particle.
9 Years Ago
fixing some missing data refs
9 Years Ago
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9 Years Ago
Fixed attachment points on pump shotgun + thompson
9 Years Ago
Client disconnect error fix
9 Years Ago
Breath fixes
9 Years Ago
- Moved control of enemy pack spawn count to the SpawnLocation component where it should have been all along, so enemy pack size can be controller per level instead of per-pack.
9 Years Ago
Cherry picking sky reflection improvements from water2.5
9 Years Ago
Tweaked viewmodel to reduce jitter
9 Years Ago
9 Years Ago
Everything except for throwables and arrows can penetrate twig building parts Twig building parts have a bit more health
9 Years Ago
Merge from procgen10.1
9 Years Ago
tweaked frosty breath to look less like everyone is smoking weed.
9 Years Ago
Network++ Save++
9 Years Ago
- Town now shows up on main camera
9 Years Ago
Crossbow vm anim source update
9 Years Ago
Lion-El death & win02 anims