252,179 Commits over 3,990 Days - 2.63cph!

9 Years Ago
- Removed all floor checks and references to floor height, always 0 now
9 Years Ago
- Work on prefab updating tool to work with Rotorz tile system
9 Years Ago
C4 can no longer stick to other C4
9 Years Ago
FOR FUCK SAKE rotorz data set
9 Years Ago
Projectiles change path when penetrating objects (projectile refraction)
9 Years Ago
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9 Years Ago
saltwater implementation
9 Years Ago
flamethrower finds fuel placed on belt
9 Years Ago
GUI scene
9 Years Ago
Don't pop up results for automated benchmarks
9 Years Ago
Bulb test and things
9 Years Ago
Simplified ui test scene.
bot
9 Years Ago
Automated Linux DS Build #3
bot
9 Years Ago
Automated Windows Build #3
bot
9 Years Ago
Automated Linux DS Build #2
bot
9 Years Ago
Automated Linux Build #2
bot
9 Years Ago
Automated Linux DS Build #299
9 Years Ago
Movement effects tweaks, should result in more reasonable Stamina sim
bot
9 Years Ago
Automated Windows Build #2
bot
9 Years Ago
Automated Windows Build #299
bot
9 Years Ago
Automated OSX Build #299
bot
9 Years Ago
Automated Linux Build #299
9 Years Ago
Merged some baseentity features from upstream - modelscale keyvalue, SetModelScale input
9 Years Ago
Merge NPC footsteps, IMaterial:GetKeyValues(), TTF-only font loading
bot
9 Years Ago
Automated Linux DS Build #1
9 Years Ago
Unit combat effect fix TribeStartArea.Populate positions fix
bot
9 Years Ago
Automated OSX Build #1
9 Years Ago
Player / NPC updates.
9 Years Ago
working on low poly of beep truck. created most of undercarriage and side of truck
9 Years Ago
Add scm changeset number when building Include unity version info in benchmark results
bot
9 Years Ago
Automated Linux Build #1
9 Years Ago
PlayerTaskManager was on the globals object and the Player, whoops.
9 Years Ago
More plumbing
9 Years Ago
Intention plumbing in BehaviourChain
bot
9 Years Ago
Automated Windows Build #1
9 Years Ago
merge app build scripts
9 Years Ago
BasePlayer.ClientInit uses load balancing for mesh creation and prefab instantiation
9 Years Ago
added app build scripts for prerelease branches
9 Years Ago
Fixed regression on RUST-793
9 Years Ago
Fixed some deployables being placeable at extreme angles
9 Years Ago
CraftItem Action has three modes/data source options, DesireCondition, Intention and ActionChainData
9 Years Ago
EntitySettings component validation cleanup ResourceSettings validation forces Dispenser component to be enabled
9 Years Ago
5.5a1
9 Years Ago
Compile fix
9 Years Ago
Attempt to fix RUST-793
9 Years Ago
Fixed BasePlayer.UpdateLookingAt performance issues in certain situations
9 Years Ago
Added nodecor test
9 Years Ago
Force quality level when running benchmarks Fixed grass/bushes not showing in procmap tests
9 Years Ago
Updated race mission. Server broadcasts race end point, countdown
9 Years Ago
large and small planters - mats, textures (plowed soil), gibs etc