251,977 Commits over 3,959 Days - 2.65cph!

9 Years Ago
Building.RequiresItem also checks requirement amount
9 Years Ago
should play anim when crafting(untested)
9 Years Ago
- Added floating text for resource depositing (still need to move the triggering out of it out of the action) - Made a raft prefab
9 Years Ago
carry logs on shoulders
9 Years Ago
Added a Boost Energy Timer coroutine to TribeStartAre (set to 10 second timer now). This causes the cavemen to wake up after 10 seconds.
9 Years Ago
- Added IslandDetails static class to get info about the specified island - Added a new NearestIslandLocator script to camera which broadcasts events when the nearest island has changed - Added Island info UI to show the resource info of the current island - Added fade in/out to island info UI
9 Years Ago
Ocean Placeholder was missing Material reference. I set it to the same as Ocean->Water in Island0001 uses.
9 Years Ago
Merge from 8_splat_support
9 Years Ago
Grass tinting support (temp fix)
9 Years Ago
Added Confidence in Decision consideration to a few goals and goal plans.
9 Years Ago
sticks rocks and berries have better view offset
9 Years Ago
Fixed scoring of Confidence In Decision. Added min/max score bounds. Added score modifier option to scale the score.
9 Years Ago
- Removed debug spam from MoveTo action
9 Years Ago
- Depositing
9 Years Ago
Massive island got more massive and refactored. Cleanup
9 Years Ago
Island 5 source
9 Years Ago
water edge shader tweak, feel free to revert petur crappy test wave mesh
9 Years Ago
9 Years Ago
island-0005
9 Years Ago
Fixed terrain visuals not updating when terrain config was changed (e.g. splat colors) Fixed snow painting and visuals
9 Years Ago
- Deposit resources action work
9 Years Ago
Merge from 8_splat_support
9 Years Ago
- Started storage containers
9 Years Ago
Added latest effect packages
9 Years Ago
Confidence in Decision consideration added. Not integrated with any DSE yet.
9 Years Ago
Break current goal in Agent.ClearGoals
9 Years Ago
Don't complete sit/sleeps
9 Years Ago
Added admin.serverinfo Added admin.bans LogType.Assert is handled console.tail + console.search return json
9 Years Ago
Tweaks
9 Years Ago
Units drop all items on death
9 Years Ago
Entity.PreDestroy re-parents any child entities
9 Years Ago
Scrapped the building construction states and skins system, driving new animator building stuff from construction completion %
9 Years Ago
Define earner value in definitions
9 Years Ago
added a complete state
9 Years Ago
split up tent basic into anim and setup a controller bld_TentBasic constructionComplete
9 Years Ago
starting tent basic building setup
9 Years Ago
I dont know why this is a merge
9 Years Ago
Data save to be sure
9 Years Ago
Changed BuildingStates enum bitshifting to not use power of 2, seems to fix our filering
9 Years Ago
Dreadora - Rig update, 1st pass skinning
9 Years Ago
Removed debug log in Building, added None value to BuildingStates for testing
9 Years Ago
Updated scene
9 Years Ago
Added bar / Igor effects Removed DOF on CC court
9 Years Ago
created elvis_special_speakers for hero special
9 Years Ago
-buildings now build, and they also take the time specified on them.
9 Years Ago
Construct Interaction and Action tweak
9 Years Ago
- scene
9 Years Ago
- Entity tracking + container stuff - Island stuff
9 Years Ago
Water treatment plant backup
9 Years Ago
Tweaks to Sleep weights. Unit+Items reports error when attachmentpoints was null (breakpoint on error log in here until we catch the error please @maurizio @billowe ).