251,329 Commits over 3,959 Days - 2.65cph!

bot
9 Years Ago
Automated Linux DS Build #202
9 Years Ago
Better red
9 Years Ago
Delta time now accumulates in Tick Temperature. Increased time to reach Ambient Temperature, for a slower tick till doom rate.
9 Years Ago
- Temp
9 Years Ago
FOR FUCK SAKE plasma particle prefab !A particle scale animation/controller
9 Years Ago
road materials updates, textures rework (less noise, better depth) road meshes simplification and beautification +new, longer segments
bot
9 Years Ago
Automated Windows Build #202
9 Years Ago
- Removed large rooms from factory tileset
9 Years Ago
UTF-8 output on Windows SRCDS console
9 Years Ago
Updated teleport special
9 Years Ago
- Rooms, turrets, and reduced cam shake
9 Years Ago
DecisionLog filter / toolbar layout tweaks
9 Years Ago
Temperature is now an Attribute rather than a Vital, and introduced Body Heat Generation Modifier Attribute. Unit+Temperature's TickTemperature will modify how much heat is lost from exposure to the Ambient Temperature of the Zone/Biome, by modifying change over the delta.
9 Years Ago
Merge fixes
9 Years Ago
fixed temple court wear shader and texture
9 Years Ago
Fixed a condition where saves could get wiped on inproper shutdown
9 Years Ago
Merge from main
9 Years Ago
-decisionLog logs decisions for currently selected agent when started (if a single one is selcted)
9 Years Ago
space usurper - better mouse focus handling, tutorial levels, etc
9 Years Ago
- Increased the speed of game over fade - Missile sound
9 Years Ago
Close rcon on exception Fixed some server exception reports not grouping properly
9 Years Ago
- Added gates to rest of the rooms - Gate sounds
9 Years Ago
- Added special collision to gates so enemie and projectiles can't pass through
9 Years Ago
- Missed one
9 Years Ago
- Bunch of stuff
9 Years Ago
Bug reporter fix (why didn't anyone report this!?!?!)
9 Years Ago
-Decision Log logs when an interaction/ability 'fails' DM by filtering not finding any hit, rather than DSE. -little fix in GoalSettings Validate()
9 Years Ago
added dylans water riple and teleport effects
9 Years Ago
added dylan's new effects
9 Years Ago
UI fix for bug report window
9 Years Ago
more
bot
9 Years Ago
Automated Linux DS Build #201
bot
9 Years Ago
Automated Windows Build #201
bot
9 Years Ago
Automated OSX Build #201
bot
9 Years Ago
Automated Linux Build #201
9 Years Ago
sv_max_usercmd_future_ticks removed sv_maxusrcmdprocessticks, sv_maxusrcmdprocessticks_warning added (TF2 stuff) Fixed exploitable behaviour where sending invalid/no usercommands would cause players to not simulate
9 Years Ago
Merge from main.
9 Years Ago
Getting close.
9 Years Ago
Profiler hooks for Condition.Evaluate and Consideration.Score
bot
9 Years Ago
Automated Linux DS Build #200
9 Years Ago
- Animation work
bot
9 Years Ago
Automated Windows Build #200
bot
9 Years Ago
Automated OSX Build #200
bot
9 Years Ago
Automated Linux Build #200
9 Years Ago
CreateClientConVar is meant to be shared because of an old bug Fixed manual panel painting Fix typo 'Think' -> 'Tick'
9 Years Ago
Quality settings tweaked, max lod bias down to 1
9 Years Ago
Deuce - fixed reporter
9 Years Ago
- Started EntityEvents system for reporting events for animation etc - Big purge of BaseEntity and related dead code
bot
9 Years Ago
Automated Windows Build #199
bot
9 Years Ago
Automated Linux DS Build #199