239,548 Commits over 3,837 Days - 2.60cph!

9 Years Ago
made material changes to swamp court to look more painterly. changed water shader to have 3 colours tweaked fog colour and values tweaked lighting to match concept added reflection probe and adjusted lighting to fit
9 Years Ago
sqliet fix
9 Years Ago
DS console reports invalid commands properly
9 Years Ago
Codelock is default craft Pump shotgun spawn is less rare Gunpowder crafts 2x faster (kind of) Fixed wrong description text on pumpkin Restricted sleep command to admins
9 Years Ago
more tests
9 Years Ago
Updated and added transitions
9 Years Ago
- space tests
9 Years Ago
Updated RustNative
9 Years Ago
Increased grenade throw power
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9 Years Ago
Windows Build
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9 Years Ago
OSX Build
9 Years Ago
Fixed SQLite on OSX (and quite possibly Linux)
9 Years Ago
Fixed horse ragdoll not bleeding
9 Years Ago
Added footstep events for rest of Igor runs
9 Years Ago
Fixed Igor serve idle snapping
9 Years Ago
Network data caching
9 Years Ago
Rebuilt Igor prefab, exposed feet outside of optimised mesh Added script to trigger effects on foot steps
9 Years Ago
Fixed spawn error
9 Years Ago
- WIP objectives UI rework
9 Years Ago
Client compile fix
9 Years Ago
Added forehand volley exports + events for Lion-El
9 Years Ago
Updated skinning on Igor.fbx
9 Years Ago
Compile fix
9 Years Ago
Entity Octree implementation Developer: F7/F8 draw debug info for near entities
9 Years Ago
- Buzz Saw now starts returning to the player after 0.7 seconds instead of 1. - Removed old unused Buzz Saw prefab
9 Years Ago
Fix for panel hiding issue
9 Years Ago
Camera pans down slightly on serve
9 Years Ago
Players rewarded for shots that are just in and good serves
9 Years Ago
Moved player persistence server data from persistence folder to UserPersistence.db Fixed some item names showing as Translate+Phrase in warnings/errors
9 Years Ago
Player bone scale variation (based on steamid)
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9 Years Ago
LinuxDS Build 661
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9 Years Ago
Linux Build 650
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9 Years Ago
OSX Build 788
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9 Years Ago
Windows Build 562
9 Years Ago
* GitSync * Fixed Custom Bullet Tracers not applying in some cases * Fixed collision box for all weapons not being rotated properly * Fixed Weapons with SF_WEAPON_START_CONSTRAINED spawnflag not being constrained * Fixed debugoverlay.BoxAngles 6th parameter (color)
9 Years Ago
Inventory menu performance optimizations Fixed some prefab errors Fixed some normal maps that weren't marked as normal maps
9 Years Ago
5.1.1f1
9 Years Ago
Spacialdatabase bug fix
9 Years Ago
Now using Unity 5.1.1.f1
9 Years Ago
grass treads down on lower shader level Don't tread grass down into caves and stuff Updated RustNative
9 Years Ago
Fixed serverlist sort order More loading progress on bootstrap
9 Years Ago
9 Years Ago
Triangle foundations and triangle floors cost less Triangle foundation and triangle floors have the building shell protection the same as their non triangle peers Floors, doors, pillars, halfwall, doorway wall, window wall, foundation steps are cheaper Doors, window bars, pillars, low wall have less max health (same protection values)
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9 Years Ago
Windows Build
9 Years Ago
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9 Years Ago
▋ █▌▇█▅▅▍▆█ ▍▄▍▉▆/▆▇▆▍▄█▍ █▆▉ ▉▌▄▍▆ ▊▆▇▉▉ ▆█▄▄▋▄
9 Years Ago
More Space Mechanics
9 Years Ago
...and the rest
9 Years Ago
- Space Mechanics fuckabout
9 Years Ago
Fixed miner hat/candle hat light offset