239,410 Commits over 3,837 Days - 2.60cph!

bot
9 Years Ago
Linux Build 631
bot
9 Years Ago
LinuxDS Build 639
bot
9 Years Ago
Windows Build 543
9 Years Ago
* npc_dog no longer leaves effects behind * npc_dog no longer has "Play Catch" behaviour enabled by default * Player.Say() how properly uses the teamonly parameter * PlayerSay hook now properly detects the teamonly chat
9 Years Ago
added some new movement animations for the horse
9 Years Ago
added some new movement animations for the boar.
bot
9 Years Ago
Linux Build 630
bot
9 Years Ago
LinuxDS Build 638
bot
9 Years Ago
Windows Build 542
9 Years Ago
* Fixed TTT bugs * Fixed advanced timers
9 Years Ago
Added FollowWorldSpaceTransform() method to UIWidget base class
9 Years Ago
Missing file. Hid the ferns until they suck less.
9 Years Ago
AO performance optimization. Light tweaks.
9 Years Ago
Grass colour tweaks
9 Years Ago
Touch
9 Years Ago
More PlayerController and interaction tweaks, killed some weird bugs with rect selection. Lots o' cleanup
9 Years Ago
Less shitty forest clutter. Autorock tweaks. Flower and fern spawntable tweaks.
9 Years Ago
Fixed roads being slightly *too* random (i.e. different every time you connect to a server) Network++ Save++
9 Years Ago
Flower texture downsize.
9 Years Ago
Flowers are lighter to render, better lit, and don't have a terrible outline.
9 Years Ago
Fixed time not progressing
9 Years Ago
Lion-El backhand stretch
9 Years Ago
ISelectable improvements, added widget and some listeners in GameUI
9 Years Ago
Entity spawning and player shit.
9 Years Ago
Merge from terrain-improvements-2 (procgen8 + hapis3)
9 Years Ago
Network++ Save++
9 Years Ago
Rebuilt game manifest
9 Years Ago
Merge from main
9 Years Ago
wip files.
9 Years Ago
Increased powerline topology radius
9 Years Ago
Fixed green roadside trees spawning in the snow biome
9 Years Ago
Updated character select, can now start game!
9 Years Ago
Checked the "animate cross-fading" checkbox on the tree prefabs
9 Years Ago
added fog and height fog to swamp court. enabled AO. Vertex lit (shadow) on the ground behind trees
9 Years Ago
reducing ceiling light textures sizes to 512
9 Years Ago
Scrap ceiling light, ~~all the files
9 Years Ago
Dust slide effect + script
9 Years Ago
Minor code cleanups
9 Years Ago
tweaked shader on swamp trees and ground. added buildings with torches to swamp court.
9 Years Ago
- Made a Pipe Spawner prefab
9 Years Ago
-I broke influence maps!
9 Years Ago
- Area0 work - Area1 changes to open up the level a bit as it's a noob area, started a gated trap area
9 Years Ago
Fixed not shutting down EAC properly
9 Years Ago
Cleaned up DebugUIZoneTab a bit
9 Years Ago
speedtree animateCrossFading = 1
9 Years Ago
Oaks don't walk on six legs anymore. Pines don't float on slopes.
9 Years Ago
Updated RustNative Tweaked noise backend
9 Years Ago
Fixed having to hold USE to pickup - instead of tapping Fixed not being able to pick up some items at weird distances Dropped arrows are arrows Arrows stick in stuff properly Arrows that are stuck inside a player/npc properly transfer to its corpse Fixed a bunch of weird parent position stuff
bot
9 Years Ago
Windows Build
9 Years Ago
Forgot the prefabs