250,300 Commits over 3,959 Days - 2.63cph!
Automated Windows Build #34
Automated Linux Build #34
Fixed bad scoring in Machine process ValueOfInput
Automated Windows Build #33
UI cleanup, considerations for machine (fire) item input and tribe "requirements" are no longer boolean but instead return a value (see Machine.ValueOfInput)
Automated Linux DS Build #32
Automated Windows Build #32
Automated Windows Build #31
Automated Windows Build #30
Automated Windows Build #29
CraftableParameters now cache its IdCountPair list.
Fixing pine tree view prefab ipositon data
Automated Windows Build #28
Automated Linux DS Build #27
Automated Windows Build #27
TENN - 15 portrait anims
Elvis lose portrait anim
Fixed pregnancy considerations
Removed old particle fx prefabs
Fixed a load of UI widgets being raycast targets when they shouldnt be
TENN - 15 portrait anims
Elvis lose portrait anim
Added fly swarm effect.
Increase visibility of snow bare footprint.
Fixed sand impact that wasn't set to receive shadows.
Spawn tweaks, GoToSmartObject revert fix, Sky/Player/Ocean tweaks, Smoke material shader changed, blah blah blah
Generic entity linking via sockets
Reject building block placement on occupied construction sockets
Working on new cutout method that's much better for buildings.
added preventbuilding to autoturret, derp
Automated Windows Build #26
- Branched for boomerang work and WIP related stuff:
- Projectiles can now be set to have no expiray time
- Projectiles can now send a hit message to scripts on an object, with the associated BaseEntity when they hit something
- Boomerang now tracks things it's already hit
- Boomerang seeks out targets
- Set turret colliders to trigger
- Rebuilt prefabs
Added owl to character select
Server compile fix @diogo
Switched off lava mover, removed unused object
Changed the foundation.steps host prefab to be 3m gradient
repositioned lava court to be centred to 0. added new collision meshes to lava court
repositioned lava court to be centred to 0. added new collision meshes to lava court
Added combo meter for rallies
Fixed torch lit sound not reacting to sound sliders