239,298 Commits over 3,837 Days - 2.60cph!

bot
9 Years Ago
OSX Build 513
bot
9 Years Ago
Windows Build 434
9 Years Ago
- 1-2 work
9 Years Ago
Enabled optimise rig on test court wall meshes
9 Years Ago
Merged decals branch to main
9 Years Ago
Added new targets to shaders
bot
9 Years Ago
OSX Build
9 Years Ago
* Fixed timer.Pause & timer.UnPause not check whether the timer is already paused or not * Fixed game.CleanUpMap() duplicating all decals created by infodecal entities * Added multvar and incrementvar to blocked convar list * GitSync
9 Years Ago
Unhid the underside mesh of floor.triangle.twig
9 Years Ago
Grassland splat mapping tweaks
9 Years Ago
Initial work on UnitAssetEditor custom inspector stuff
9 Years Ago
Merged changes from main
9 Years Ago
Wood bullet hole decals
9 Years Ago
Metal roof new slope, added a global LOD, Added Gibs Other fixes
9 Years Ago
Decal timeouts Metal bullet hit decals
bot
9 Years Ago
OSX Build
9 Years Ago
slowed down caterpillar tracks anim speed
9 Years Ago
combined all test_court walls in to 4 wall objects, re-skinned with bones. changed caterpillar tracks to be one object and skinned.
9 Years Ago
Persisted PlayerBuildingControls Persisted Building Persisted Wall Persisted Wall Section
9 Years Ago
Forest splat mapping tweaks
9 Years Ago
Prefab scene placement updates
9 Years Ago
New transition, removed unused files
9 Years Ago
Icesheet tweaks
9 Years Ago
Repair bench max file.
9 Years Ago
Smoothened river mesh slightly
9 Years Ago
Discard crazy bridges
9 Years Ago
New repair bench check in.
9 Years Ago
Splat mapping tweaks
bot
9 Years Ago
OSX Build
9 Years Ago
Minor rock fixes
9 Years Ago
Decal culling
9 Years Ago
Fixed `server.seed 111111111` resulting in seed `111111112` and various related issues
9 Years Ago
FOR FUCK SAKE Switched maya file to FBX/ Added shaderforge standard material
9 Years Ago
fixed an incorrect lod switch
9 Years Ago
Properly handling player disconnects. Test.
9 Years Ago
Twig roof new slope, added a global LOD, Added Gibs
bot
9 Years Ago
OSX Build
9 Years Ago
Added generic versions of the rock materials (those are the ones that will be parameter-adjusted using property blocks) Rock prefab updates and tweaks Terrain raycast tweaks
9 Years Ago
Laid the groundwork to properly persist buildings and walls.
bot
9 Years Ago
OSX Build
9 Years Ago
Retired the concept of overlay splats (there are smarter ways)
9 Years Ago
Tweaked prefab mountain scale
9 Years Ago
Removed some deprecated code from SpawnFilter
9 Years Ago
Group stuff re added. Neeeds testing.
9 Years Ago
added collision to test court and wild west courts
bot
9 Years Ago
OSX Build
9 Years Ago
Unit AI, Agent and Attributes are now persisted.
9 Years Ago
added collision for cloud city court
9 Years Ago
Igor volleys
9 Years Ago
Stone roof/Wood roof ~ Moved to new slope, added a global LOD, Added Gibs