240,903 Commits over 3,867 Days - 2.60cph!
Fixed missing footsteps when moving right
Remove player from sleeper list when killed
Throw warning when got sleeper that isn't sleeping
Fix GoogleAnalytics not working
Moved Seasons to a ScriptableObject Asset setup.
Added lots of bloodclart validation code.
Added static function and constant documentation generation.
Generated docs now describe inheritance.
Added constants and static function documentation generation.
Added constants and static function documentation generation.
protocol++ (prefab names changed, incompatible between playforms)
Switched index page navigation logic to use hashes.
Switched index page navigation logic to use hashes.
Merge branch 'gh-pages' of arcade into HEAD
Conflicts:
styles.css
Merge branch 'gh-pages' of arcade into HEAD
Conflicts:
styles.css
Added new styles and scripts.
Added new styles and scripts.
Fixed being able to place building blocks through walls
Implemented index page generation.
Made players walk and sprint slower backwards than forwards
Slightly nerfed jumping on slopes (last ground speed = max air speed)
Fixed that the landing head bob was being played when leaving water
Finished implementing basic documentation generation for each type.
Added interface implementation bindings documentation generation.
Added interface implementation bindings documentation generation.
[ultimate_soldier] pick up gun with right click
Added Bindable class documentation generation.
Added Bindable class documentation generation.
Fixed door not having level skin textures (placeholders)
Fixed lock dissapearing when upgrading/downgrading a door
Fixed HTML opening tags in the doc generator, initial documentation commit.
Initial documentation commit.
Initial documentation commit.
Fixed documentation being outputted to the wrong directory.
Fixed Documentation submodule.
Fixed documentation submodule path.
Commiting because apparently I have to now? Plastic wat.
Made snow texturing independent from terrain using triplanar projection
Moved snow code to Weathering.cginc; removed deprecated code
Fixed unshaded output
Debug info for player wakeup bug