repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

8 Years Ago
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8 Years Ago
Automated Linux DS Build #431
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8 Years Ago
Automated Windows Build #431
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8 Years Ago
Automated Linux DS Build #430
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8 Years Ago
Automated Windows Build #430
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8 Years Ago
Automated OSX Build #430
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8 Years Ago
Automated Linux Build #430
8 Years Ago
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8 Years Ago
Automated Linux DS Build #429
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8 Years Ago
Automated Windows Build #429
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8 Years Ago
Automated OSX Build #429
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8 Years Ago
Automated Linux Build #429
8 Years Ago
▋█▇▌▉▍▍ - ▆▆█ ▊▋▇▇▄▋▆ & ▉▆▆▆ ▄▇▍▍█▅▇▄▍▌ ▇▄▋▍▄ * ▆▄█▋▋▋▍ ▆▅▊ ▅▆▋▊_█▊▆▇▆▊▄ █▍▄▌ ▉▆▆ ▊▆_▋▉█▍█▅▅▉▉▉▅▄_▋▆ ▆▌ ▊▇ ▉▅▅▊▉ ▇▄ ▌▅▇▍ ▅█▊▊▌▍▊ ▌▋ ▅▆▉ * ▋▌▋█▍ ▊▋▌ ▍▍▌▊ █▅ ▅▄▄▍▊▄▋ ▉▇▄ ██▍ ▆▊▄▍▆
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8 Years Ago
Automated Linux DS Build #428
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8 Years Ago
Automated Windows Build #428
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8 Years Ago
Automated OSX Build #428
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8 Years Ago
Automated Linux Build #428
8 Years Ago
* Added Is_Angle internal helper ( to be consistent with Is_Vector, etc ) * Angle() global now works the same way as Vector() global, i.e. Giving it an angle object will return a copy of it, etc
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8 Years Ago
Automated Linux DS Build #427
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8 Years Ago
Automated Windows Build #427
8 Years Ago
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8 Years Ago
Automated Linux DS Build #426
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8 Years Ago
Automated Windows Build #426
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8 Years Ago
Automated OSX Build #426
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8 Years Ago
Automated Linux Build #426
8 Years Ago
* Added CNavArea.__eq ! GitSync - TTT changes, panel cleanups
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8 Years Ago
Automated Linux DS Build #425
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8 Years Ago
Automated Windows Build #425
8 Years Ago
* Fixed Model Viewer background for Hammer * Updated Crossbow materials
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8 Years Ago
Automated Linux DS Build #424
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8 Years Ago
Automated Windows Build #424
8 Years Ago
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8 Years Ago
Automated Linux DS Build #423
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8 Years Ago
Automated Windows Build #423
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8 Years Ago
Automated OSX Build #423
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8 Years Ago
Automated Linux Build #423
8 Years Ago
* Fixed a crash when dynamic props are created too early * Switched ClientLeafSystem from ushort to uint (from upstream)
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8 Years Ago
Automated Linux DS Build #422
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8 Years Ago
Automated Windows Build #422
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8 Years Ago
Automated OSX Build #422
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8 Years Ago
Automated Linux Build #422
8 Years Ago
* Updated No Steam User error message with Steam Family View stuff * Fixed RPG spamming sounds on first equip in multiplayer * Renamed IMaterial:GetVector to IMaterial:GetVectorLinear * Added IMaterial:GetVector that returns proper 'unclamped' values
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8 Years Ago
Automated Linux DS Build #421
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8 Years Ago
Automated Windows Build #421
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8 Years Ago
Automated OSX Build #421
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8 Years Ago
Automated Linux Build #421
8 Years Ago
* Fixed 7 cases where weapons with NULL owner would crash the game
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8 Years Ago
Automated Linux DS Build #420
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8 Years Ago
Automated Windows Build #420
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8 Years Ago
Automated OSX Build #420