repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

bot
9 Years Ago
Windows Build 564
9 Years Ago
* Fixed SetPos and SetAngles crashinh with math.huge and tonumber("nan") * GitSync
bot
9 Years Ago
Linux Build 651
bot
9 Years Ago
OSX Build 789
bot
9 Years Ago
LinuxDS Build 662
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9 Years Ago
Windows Build 563
9 Years Ago
* Fixed SWEPs not being fried by some NPCs * Fixed the "Setting Holdtype to empty string" problem * Added 3 new backgrounds from the last 3 update posts
bot
9 Years Ago
LinuxDS Build 661
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9 Years Ago
Linux Build 650
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9 Years Ago
OSX Build 788
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9 Years Ago
Windows Build 562
9 Years Ago
* GitSync * Fixed Custom Bullet Tracers not applying in some cases * Fixed collision box for all weapons not being rotated properly * Fixed Weapons with SF_WEAPON_START_CONSTRAINED spawnflag not being constrained * Fixed debugoverlay.BoxAngles 6th parameter (color)
bot
9 Years Ago
OSX Build 787
bot
9 Years Ago
Windows Build 561
bot
9 Years Ago
Linux Build 648
bot
9 Years Ago
LinuxDS Build 658
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9 Years Ago
Windows Build 560
9 Years Ago
* Updated language files * GitSync * util.TraceLine now hits player hitboxes outside of collision bounds * NPCs now use the ai_weapon_* counterparts when given HL2 weapons with NPC:Give()
bot
9 Years Ago
Windows Build 559
bot
9 Years Ago
Windows Build 558
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9 Years Ago
Windows Build 557
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9 Years Ago
Windows Build 556
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9 Years Ago
Windows Build 555
bot
9 Years Ago
Linux Build 642
bot
9 Years Ago
LinuxDS Build 652
bot
9 Years Ago
OSX Build 780
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9 Years Ago
Windows Build 554
9 Years Ago
* Fixed a crash problem with NPC player companions * Fixed func_tank custom ammo types ( Fixes Episode 2 Auto Turret ) * Fixed npc_strider not dealing damage with his fast minigun attack * Fixed server workshop downloads persisting after disconnecting from a server while downloading server workshop addons and connecting to another
bot
9 Years Ago
LinuxDS Build 651
bot
9 Years Ago
Linux Build 641
bot
9 Years Ago
OSX Build 779
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9 Years Ago
Windows Build 553
9 Years Ago
* GitSync * Added Player.SetLaggedMovementValue * Added Player.GetLaggedMovementValue
bot
9 Years Ago
Linux Build 639
bot
9 Years Ago
LinuxDS Build 648
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9 Years Ago
OSX Build 776
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9 Years Ago
Windows Build 552
9 Years Ago
Fixed a crash problem with all PhysObj functions when called on invalid PhysObj
bot
9 Years Ago
OSX Build 775
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9 Years Ago
VPK Build 476
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9 Years Ago
Linux Build 638
bot
9 Years Ago
LinuxDS Build 647
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9 Years Ago
Windows Build 551
9 Years Ago
* Possibly fixed a physics crash * Fixed glass PHX panels igniting when shot * Fixed a PHX material (zc_tube.vmt) having bad symbols * Fixed models/noesis/donut.mdl erroring to console when spawned
bot
9 Years Ago
Windows Build 550
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9 Years Ago
Windows Build 549
bot
9 Years Ago
Linux Build 636
bot
9 Years Ago
LinuxDS Build 645
9 Years Ago
Properly fixed bullet hit detection
bot
9 Years Ago
LinuxDS Build 644