repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

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10 Years Ago
VPK Build 217
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OSX Build 343
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Linux Build 510
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LinuxDS Build 295
10 Years Ago
* Removed $selfillum from weapon_frag worldmodel * GitSync
10 Years Ago
- Fixed projected shadow artifacts introduced by a previous change - Fixed a potential cause for metatable corruption
10 Years Ago
* Fixed JSONToTable duplicate values from arrays
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10 Years Ago
VPK Build 216
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Windows Build 281
10 Years Ago
Updated pistol and grenade world models
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10 Years Ago
Linux Build 509
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OSX Build 342
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Windows Build 280
10 Years Ago
* Fixed GM:StartChat return value leaving chat visible on super widescreen resolutions. * Prevented people from putting fake servers to server list * GMPublish: Only try to remove icon from Steam Cloud if we tried to update it * GitSync
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10 Years Ago
VPK Build 214
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Windows Build 279
10 Years Ago
* Add materials for TOOL.Information stuff * GitSync
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Windows Build 278
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Windows Build 277
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Windows Build 276
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Windows Build 275
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LinuxDS Build 288
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Linux Build 503
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OSX Build 336
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Windows Build 274
10 Years Ago
* Fixed physgun beam not removing on drop * Fixed server workshop addons redownloading even if we already have subscribed to that addon * Improved performance on server workshop addons when updating the timestamp ( Hopefully this will reduce amount of crashes caused when joining the server )
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10 Years Ago
Windows Build 273
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Windows Build 272
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Windows Build 271
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Windows Build 270
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Windows Build 269
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Windows Build 268
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Windows Build 267
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Windows Build 266
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Windows Build 265
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Windows Build 264
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Windows Build 263
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Windows Build 262
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Windows Build 261
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Windows Build 260
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Windows Build 259
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Windows Build 258
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Windows Build 257
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Windows Build 256
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Linux Build 484
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10 Years Ago
LinuxDS Build 268
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10 Years Ago
OSX Build 317
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10 Years Ago
Windows Build 255
10 Years Ago
Improved serverside performance of Player.UniqueID Player.UniqueID now returns 1 in singleplayer on client too. GitSync
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10 Years Ago
Linux Build 483