branchGarrys Mod/main/chromium/gocancel

816 Commits over 1,826 Days - 0.02cph!

7 Years Ago
inputsystem uses SDL2 framework
7 Years Ago
osx messagebox
7 Years Ago
osx sdl builds compile
7 Years Ago
kill soundemittersystem.vpc.vpc_cache
7 Years Ago
important todos, steam.inf
7 Years Ago
windows build scripts
7 Years Ago
linux buildscripts
7 Years Ago
scm memes
7 Years Ago
new windows vpc build
7 Years Ago
steamworks scripts
7 Years Ago
preview = 0
7 Years Ago
don't use prehistoric vpk.exe
7 Years Ago
more vpk
7 Years Ago
linux steamworks script
7 Years Ago
ship chromium_process_x64 to correct dir
7 Years Ago
proper parsing of GMAs on 64-bit linux/mac
7 Years Ago
bootil uint64 format strings
7 Years Ago
voice codec
7 Years Ago
upload srcds probably
7 Years Ago
actually upload the linux srcds binaries
7 Years Ago
Updated collisionutils, fixes trigger_changelevels not working
7 Years Ago
fix poster timestamps
7 Years Ago
new holly builds for windows
7 Years Ago
improved CSolidSetDefaults behaviour probably
7 Years Ago
datamap field size fixes for 64-bit
7 Years Ago
big merge
7 Years Ago
Fixed gamma conversion on detail sprites Removed some shader garbage from the repo
7 Years Ago
new datamap field structure fixed data sizes of many fields
7 Years Ago
correct utlmap field sizes
7 Years Ago
x64 dxsupport configs fixed 75% of detail props not rendering on x64 due to alignment stuff
7 Years Ago
fixed meshbuilder FastVertex methods
7 Years Ago
fixed some scenes not playing in 64 bit builds
7 Years Ago
can pass arrays as params/returns for javascript bindings
7 Years Ago
array passing for awesomium too
7 Years Ago
awesomium calls/callbacks can pass objects/hashmaps
7 Years Ago
chromium calls/callbacks can pass objects/hashmaps
7 Years Ago
JSValue is no longer recursive in linux builds
7 Years Ago
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7 Years Ago
fix differences in WriteUBitVar/ReadUBitVar compared to main branch