6,561 Commits over 2,983 Days - 0.09cph!
Fixed a huge exploit with "cvarlist" console command
* Attempted fix for unsigned integers in net messages #2
* Hardcore-er hardcoded ban for those naughty servers
* Increased env_projectedtexture max range in multiplayer to 54k
* Fixed new navmesh functions using 0-based indexing for tables ( Now uses 1-based )
* Added error messages to net.Send and net.SendOmit
* GitSync
* net.WriteBit now also accepts numbers
* Added debug output to net.ReadUInt
* Hardcoded ban for a certain naughty server
* Fixed an exploit with OpenFolder
* Fixed GMPublish not updating addon tags
* Fixed game_ui entity not releasing player input on player death.
Apparently these are used for menu state.
* Renamed c_hands to c_arms
* Added CLuaLocomotion.IsAscendingOrDescendingLadder()
* Added CLuaLocomotion.IsUsingLadder()
* Added CNavArea.GetLaddersAtSide( NavLadderDir )
* Added CNavArea.GetLadders()
* Added CNavLadder.IsConnectedAtSide( CNavArea, NavLadderDir )
* Removed CNavLadder.IsUsableByTeam()
* Removed CNavLadder.GetLadderEntity()
* GitSync